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Steam News26 August 201510y ago

UPDATE - 150826

BIG update. I'm working hard to push this game towards a state that may be considered as 'ready for release'. So let me know if you are still missing anything that you would like to see in the release!

Full notes

Full ENYO Arcade update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions5 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
changedMusic volume slider in the options menu now actually manipulates the volume in real time (still doesn't save cross session yet since the options still need some work in general)
changedThe air friction is tweaked back abit again so she doesn't fly off that much.
addedTo finish the sabotage mission you now have to drop down in the center sewers (doors open when all targets are hit)
changedExploding barrels and crates now also damage the player.
changedReworked a few backgrounds in the first segment.
changedWeapons have been adjusted. (The SawGun did too much damage over time)

ENYO Arcade changes

changedMusic volume slider in the options menu now actually manipulates the volume in real time (still doesn't save cross session yet since the options still need some work in general)
changedThe air friction is tweaked back abit again so she doesn't fly off that much.
addedTo finish the sabotage mission you now have to drop down in the center sewers (doors open when all targets are hit)
changedExploding barrels and crates now also damage the player.
changedReworked a few backgrounds in the first segment.

BIG update. I'm working hard to push this game towards a state that may be considered as 'ready for release'. So let me know if you are still missing anything that you would like to see in the release! I do plan on working further even after release but I want to reach a state that can be seen as a 'full game' soon. Here is the list of changes and additions:

  • Worked on the music - still not quite there yet but getting closer

  • Music volume slider in the options menu now actually manipulates the volume in real time (still doesn't save cross session yet since the options still need some work in general)

  • The initial scene has had a little update.

  • Blue orbs now give some information.

  • The air friction is tweaked back abit again so she doesn't fly off that much.

  • The HoverMines now also get you in ball mode.

  • To finish the sabotage mission you now have to drop down in the center sewers (doors open when all targets are hit)

  • Exploding barrels and crates now also damage the player.

  • Reworked a few backgrounds in the first segment.

  • Jet flight scene is now playable but might still grow. (You have to shoot down the other ship and avoid proximity to the mines)

  • Weapons have been adjusted. (The SawGun did too much damage over time)

  • Kick is now working as intended. (Had the same issue as the SawGun)

  • First Boss fight is now playable but not finished (Enemies are still pretty dumb etc.)

  • Started the 3rd Chapter - not too much there yet but I'm on it and you can have a look.

  • Added a bunch of new Enemies (Rocket Turrets, Lazers...)

  • I've also started to work on a few things that might be added after release... not going to spoil them...

  • Hotfixed background and of game area glitches. (Let me know if you still find some!

  • Again, some fixes I might have missed.

Let me know if you run into any issues. Reviews here on Steam and anything else that helps others find this game is very welcome! Regards, James

Source

Steam News / 26 August 2015

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