Full notes
Full Entodrive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
What I've Been Working On :
+Entodrive battles can now be triggered through mining. +Available atm through mining is Fiddleweaf & Dowshell +Added Hack Amplifier Items +Amp
+Ultra Amp
+Legend Amp
+Added seasonal winter dojo battle event @ the Star summit
+Added Drenchwolf event battle for winter dojo event +Added trades to Carmine City, Kojo City, and Magic Town +Added Hack successful battle animation w/ SFX +Added Hack failure battle animation w/ SFX +Changed movement speed +Fixed movement so on inclines the character remains stationary +Fixed movement so on inclines the player moves at a constant speed no matter incline angle
Note From Dev :
Thanks everyone for such a great year! I'm really happy with how Entodrive is turning out. I feel on track to be ready to release by the end of January. Assuming all goes well. I hope all of you have a great holiday season! See you next year.
What's Coming Next :
Continuing to build more parts of the eastern shore Time of Crisis Tie-in Event Updated Guides Updated Report Stations
Source
Changelog.gg summarizes and formats this update. How we read updates.
