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Steam News7 September 20223y ago

Entodrive Community Update #4

What I've Been Working On : +Did a level rework for Kojo City +Added a Marina to Kojo City +Removed some buildings and shuffled objects around in Kojo +Replaced old unoptimized geometry in Kojo with more optimized terra

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Full Entodrive update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change1 removal
  • Maps
  • Performance
  • Store
fixedWhat I've Been Working On :+Did a level rework for Kojo City +Added a Marina to Kojo City +Removed some buildings and shuffled objects around in Kojo +Replaced old unoptimized geometry in Kojo with more optimized terrain +Updated the battle background for Kojo +New seasonal event "Conflict at the Marina" in Kojo every September starting now +New Achievement for partaking in the event +Rebattle crews from Alder Village as they travel to Kojo by boat +Win rare items +Event can be played infinite times through September +In October the Pumpkin Harvest Event returns! +In October head to Magic town for a chance to catch multiple starters +Fixed bug where left and right on the dpad would stop working in some scenes
removedNote from Dev :Apologies on the delay for this community update. I had a lot of personal stuff come up that I dont have go into. I will be removing the next update by date for Entodrive. I'm learning a lot about balance and being kind to myself this year after releasing 3 games on my own. Most of my attention going forward will be towards future projects like Spryward, but dont be surprised if you see some Entodrive updates sprinkled out through Spryward's early access. I do have a fun Entodrive related project in the works. Be sure to follow the other games in the Apastron universe for a continuation of the story and hints for the future of Entodrive. My family is getting a Steam Deck this week, so I'll be able to work on specific Entodrive improvements/optimizations for it. Thanks for reading/playing! I hope to update you with some more Entodrive news soon.
changedNote from Dev :https://store.steampowered.com/app/1862420

What I've Been Working On :

+Did a level rework for Kojo City +Added a Marina to Kojo City +Removed some buildings and shuffled objects around in Kojo +Replaced old unoptimized geometry in Kojo with more optimized terrain +Updated the battle background for Kojo +New seasonal event "Conflict at the Marina" in Kojo every September starting now +New Achievement for partaking in the event +Rebattle crews from Alder Village as they travel to Kojo by boat +Win rare items +Event can be played infinite times through September +In October the Pumpkin Harvest Event returns! +In October head to Magic town for a chance to catch multiple starters +Fixed bug where left and right on the dpad would stop working in some scenes

Note from Dev :

Apologies on the delay for this community update. I had a lot of personal stuff come up that I dont have go into. I will be removing the next update by date for Entodrive. I'm learning a lot about balance and being kind to myself this year after releasing 3 games on my own. Most of my attention going forward will be towards future projects like Spryward, but dont be surprised if you see some Entodrive updates sprinkled out through Spryward's early access. I do have a fun Entodrive related project in the works. Be sure to follow the other games in the Apastron universe for a continuation of the story and hints for the future of Entodrive. My family is getting a Steam Deck this week, so I'll be able to work on specific Entodrive improvements/optimizations for it. Thanks for reading/playing! I hope to update you with some more Entodrive news soon.

https://store.steampowered.com/app/1862420

Source

Steam News / 7 September 2022

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