In this update3
Full notes
Full Enter the Chronosphere update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Enter the Chronosphere changes
Chronosphere version 0.137.15
Quick patch on the EA build. Let us know if you catch any more issues. Otherwise hang tight for next content update. ✌️
Leave us any feedback via Discord, Steam Discussions or (for our Chinese players) QQ.
🤖 Tech
Do not restore in-progress run from demo. Instead abandon it and take the player to the title screen so they can see the new cinematic and first run. (Reported by @sboxle)
Resolution is reduced to 2k per device on first-time launch as a better default for devices with high DPI monitors.
Fixed a discrepancy between the apparent and actual positions of actors at the end of a turn. (Reported by @ilovelizards)
✅ UI
Fixed incorrect mod color persisting in the replace view. (Reported by @juh9870)
Fixed incorrect centering of actor statuses without a count.
Renamed the confirm button on the quit dialog to clarify it just exits the game.
Fixed mastery showing negative kills remaining due to ported demo progress. (Reported by @xgit)
Fixed typos in Overstimulator's description and Gunfighter Poncho's name. (Reported by @darloth)
Fixed Flame Turret gadget being assigned to Mole Mines instead of War Monkeys. (Reported by @darloth)
🦋 Progression
Fixed bug where missions with completed progress could get stuck (seen with Back Pain). (Reported by @pesky_lich)
Fixed issue that caused Return to Sender achievement to not unlock. (Reported by @sealsovereign)
Source
Changelog.gg summarizes and formats this update. How we read updates.
