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Steam News24 October 20223y ago

10/23/2022 Patch

Hey there! I hope you all have been enjoying Release Version V so far. There were a couple of small bugs that were overlooked in the major update, so this is a quick patch to get those issues resolved.

Full notes

Full Enter The Backrooms update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey there! I hope you all have been enjoying Release Version V so far. There were a couple of small bugs that were overlooked in the major update, so this is a quick patch to get those issues resolved.

What changed

2 fixes0 additions0 changes0 removals
  • Fixes
  • Performance
fixedHey there! I hope you all have been enjoying Release Version V so far. There were a couple of small bugs that were overlooked in the major update, so this is a quick patch to get those issues resolved.
fixedChanges: - Fixed small rendering bugs on Levels 21 and 22. - Lights in multi-story levels are rendered more efficiently. - Completing Level 8 (the "First Ending") is less likely to freeze the game. - You can once again look around during the "First Ending" and the text is now black. - Removed Duller Spawn Rate from the debug menu since it was outdated, this may be replaced soon.

Enter The Backrooms changes

fixedHey there! I hope you all have been enjoying Release Version V so far. There were a couple of small bugs that were overlooked in the major update, so this is a quick patch to get those issues resolved.
fixedChanges: - Fixed small rendering bugs on Levels 21 and 22. - Lights in multi-story levels are rendered more efficiently. - Completing Level 8 (the "First Ending") is less likely to freeze the game. - You can once again look around during the "First Ending" and the text is now black. - Removed Duller Spawn Rate from the debug menu since it was outdated, this may be replaced soon.

Changes: - Fixed small rendering bugs on Levels 21 and 22. - Lights in multi-story levels are rendered more efficiently. - Completing Level 8 (the "First Ending") is less likely to freeze the game. - You can once again look around during the "First Ending" and the text is now black. - Removed Duller Spawn Rate from the debug menu since it was outdated, this may be replaced soon.

Expect a few more small patches in the coming weeks. To be clear, I have concluded full-time development of Enter The Backrooms, but I'm still willing to polish certain aspects of the game for the time being. Have a great day!

Source

Steam News / 24 October 2022

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