Full notes
Full Enemy Remains update
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What changed
- Gameplay
- Performance
Howdy!
We've been playtesting the Remote Play feature among our devteam, and found a few bugs and glitches that needed to be dealt with.
In case you haven't tried the feature yet, or have no notion of what it does: it enables online multiplayer play for couch co-op games such as Enemy Remains. You can assign player inputs during the game, and our game can be played with player one on the keyboard and player two on the controller, or both players using the controller.
It's a really neat feature, and we've had a lot of fun running through the game with Remote Play. We even managed a complete playthrough of the game from start to finish, and let me tell you, it brings a whole new layer to the experience.
In addition to the things mentioned above, we've also completely revised the look of the Mangler demon. Our character artist Sean VandenBerge has been busy with this new design, and now it can be seen in the game!
Mangler demon visuals revised. Controller cursor bug fixed. Slight UI fixes. Player two switch bug fixed. Lightmapper updated. Minor light changes to the levels. Slight optimization fix.
Enjoy these newest changes, and keep playing!
Harri J.
Source
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