Full notes
Full Endzone 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
Survivors!
today we release a small hotfix consisting of bugfixes and stability improvements.
Analytics View: Analytic View is now restored correctly when opening and closing the Hub.
- ElectricityFixed error that occurred when trying to place an inter area power pole without having enough resources in the construction vehicle's inventory.
- GeneralPotential hotfix for an error that occurred when starting a new session from a running session.
Radiation: Ground Radiation no longer affects paused buildings.
Radiation: Ground radiation no longer affects buildings that are 100% damaged.
- ResourcesFixed wrong production icon being displayed at resource points of interest (POIs).
- SavegamesFixed error when loading savegames before traders were introduced.
- SavegamesChanged "random loot packages chosen more than once"-error to warning for loaded savegames,
- TradersFixed an error that occurred when a quest dialog from a trader was automatically hidden as soon as the timer ran out.
- UpcyclingFixed error that occurred when clicking on the upcycling ruin icon above the minimap while placing the town center of a new settlement.
Resources: Resource POIs no longer reset radiation of resources.
Your Teams from Gentlymad & Assemble | 0.8.9257.20345 #0a6c17f8a
Source
Changelog.gg summarizes and formats this update. How we read updates.
