Full notes
Full Endure or Perish update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings to all gamers and enthusiasts,
What changed
- Gameplay
- Maps
- UI and audio
In response to feedback from the gaming community, we are introducing this patch to address several reported issues.
One of the key problems we resolved pertained to difficulties experienced when attempting to fit a door into its frame, which resulted in incorrect placement and hindered movement through the structure. Through adjustments made to the mechanics, we have successfully restored the proper snapping functionality, ensuring precise door alignment.
Another issue that came to our attention involved players being able to construct multiple buildings in the same spot, leading to unwanted overlapping structures. Following modifications to the building system, such occurrences will now be prevented, as only one building can occupy any given location at a time.
Furthermore, we are excited to announce an upcoming update currently in the final testing phase, scheduled for release this Saturday. This update will focus on farming, granting players the opportunity to cultivate various plants scattered across the map, such as watermelon, cantaloupe, cucumber, corn, and potato. Stay tuned for more details on this agricultural-themed content.
We value the ongoing support of our community. Should you have any suggestions or encounter bugs while playing, please feel free to reach out to us via email or by using the in-game feedback button. Your input is instrumental in enhancing the gaming experience for all.
Source
Changelog.gg summarizes and formats this update. How we read updates.
