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Steam News5 January 20242y ago

Development Update 2

With this latest update, several additions have been incorporated into the build menu, while the player's HUD user interface has undergone an overall revamp.

Full notes

Full Endure or Perish update

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What changed

0 fixes6 additions8 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Performance
changedWith this latest update, several additions have been incorporated into the build menu, while the player's HUD user interface has undergone an overall revamp. Additionally, the storage chest has received a few enhancements, along with some improvements in terms of quality of life. Below, a comprehensive overview of all the modifications can be found. [Build System]
addedAdded a rack for organizing storage benches
addedAdded a labeling system to the chest so now players can better manage their storage
changedImproved the snapping system
addedAdded a burst of wood chips to the trees as they are struck with any of the axes
addedAdded a burst of stones and sparks to boulders as they are struck with any pickaxe

With this latest update, several additions have been incorporated into the build menu, while the player's HUD user interface has undergone an overall revamp. Additionally, the storage chest has received a few enhancements, along with some improvements in terms of quality of life. Below, a comprehensive overview of all the modifications can be found. [Build System]

  • Added a rack for organizing storage benches

  • Added a labeling system to the chest so now players can better manage their storage

  • Improved the snapping system

[Material Gathering System]

  • Added a burst of wood chips to the trees as they are struck with any of the axes

  • Added a burst of stones and sparks to boulders as they are struck with any pickaxe

HUD UI

  • Added a Blood overlay to indicate damage to the player

  • Revamped and cleaned up the Player stats UI on the hud

[Player Stats]

  • Sprinting will now add to the speed at which hunger drops

[Enemy AI]

  • Decreased time between each group spawn

  • Increased how many enemies spawn

  • Added a blood spray when damage is detected

[Miscellaneous]

  • Further optimized the game for better performance

Source

Steam News / 5 January 2024

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