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Steam News9 July 20241y ago

[Demo0.3.3] Development log, added slime boss, weapon buff, repair and opt!

Hello, Commander! The Demo of Endless Boundaries has been open for a while. During this period, we have received a lot of feedback from players, which made us realize that the current game experience is not very good.

In this update5

Full notes

Full 无尽之界/Endless Trek update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes4 additions10 changes1 removal
  • Gameplay
  • Performance
  • Fixes
  • Server
  • Events
changedHello, Commander!This is the first update after the Demo was opened. The log content is the part that has been optimized and repaired last week, which is also the general content of the next update. There are also some changes that will be released when the official update is released. The 0.3.3 version will be updated on July 15. Welcome everyone to try it out and give feedback!
addedNew additionsA new slime boss was added, and the attack rhythm of this boss was optimized
addedNew additionsNew equipment for the character was made to solve the problem of being naked at the beginning as a commander
changedNew additionsAdditional buff for weapon attacks
changedOptimizationThe backpack interface was revised, and the character attribute interface was moved to a separate tab
changedOptimizationThe main menu and the bgm in the game were updated

无尽之界/Endless Trek changes

changedThis is the first update after the Demo was opened. The log content is the part that has been optimized and repaired last week, which is also the general content of the next update. There are also some changes that will be released when the official update is released. The 0.3.3 version will be updated on July 15. Welcome everyone to try it out and give feedback!
addedA new slime boss was added, and the attack rhythm of this boss was optimized
addedNew equipment for the character was made to solve the problem of being naked at the beginning as a commander
changedAdditional buff for weapon attacks
changedThe backpack interface was revised, and the character attribute interface was moved to a separate tab

Hello, Commander!

The Demo of Endless Boundaries has been open for a while. During this period, we have received a lot of feedback from players, which made us realize that the current game experience is not very good. We apologize for this and we are working hard to optimize it!

This is the first update after the Demo was opened. The log content is the part that has been optimized and repaired last week, which is also the general content of the next update. There are also some changes that will be released when the official update is released. The 0.3.3 version will be updated on July 15. Welcome everyone to try it out and give feedback!

The following is the specific update content↓

New additions

  1. A new slime boss was added, and the attack rhythm of this boss was optimized

  2. New equipment for the character was made to solve the problem of being naked at the beginning as a commander

  3. Additional buff for weapon attacks

Optimization

  1. The backpack interface was revised, and the character attribute interface was moved to a separate tab

  2. The main menu and the bgm in the game were updated

  3. The influence of six dimensions on the character attributes was added, which is currently considered three dimensions (physique, strength, and agility)

  4. Added dialogue with Charles to strengthen the interaction between Charles and the player

  5. The backpack interface was revised, and the character attribute interface was now moved to a separate tab, and the original production and backpack remained unchanged

  6. Updated slime attack actions

  7. Map objects Interactive operation optimization

  8. Use mesh collision bodies for long-range attack projectiles

Repairs

  1. Fixed the problem that the light ball in the ghost wolf's mouth would not disappear and run around when it was interrupted when releasing a long-range attack

  2. Fixed the bug that after the workbench completed a prop, the number of production in the production menu would be changed to 1

  3. Fixed the bug that the small monsters could not be hit by holding the corpse

  4. Fixed the problem of monster AI when online. Now the monster will not be dazed when online

  5. Fixed the server connection problem. Now you can join other people's games in the map

Deleted parts

  1. Remove the function of long pressing F to interact with cutting trees and mining

Welcome to join or follow our community to learn about the latest development content, event announcements, production highlights, etc.! We will publish more information about game development here!

Endless World official Q group: 599290728 Bilibili: Man Han Banquet Studio Weibo: Man Han Banquet Studio

We look forward to your trying Endless World and providing us with valuable suggestions.

Please stay tuned for more updates!!!

Source

Steam News / 9 July 2024

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