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Steam News31 May 20251y ago

[beta] Unstable Release 0.10.13

This is an unstable release, introducing new content and features that may contain bugs. Some notable additions and changes are: Major revamp of Quarg outfits and many new ships.

Full notes

Full Endless Sky update

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What changed

0 fixes8 additions4 changes0 removals
  • Gameplay
  • Store
  • UI and audio
addedThis is an unstable release, introducing new content and features that may contain bugs. Some notable additions and changes are:
addedMajor revamp of Quarg outfits and many new ships.
changedTwo old ships and an old outfit rarely used by some human pirates.
addedNumerous new jobs, culture conversations, and some short mission chains.
addedDifferent sources of cloaking now offer some different benefits and drawbacks.
addedAmmunition for installed weapons can now be restocked at any outfitter.

This is an unstable release, introducing new content and features that may contain bugs. Some notable additions and changes are:

  • Major revamp of Quarg outfits and many new ships.

  • A continuation of the Patir Mystery mission chain.

  • Two old ships and an old outfit rarely used by some human pirates.

  • Numerous new jobs, culture conversations, and some short mission chains.

  • The Coalition intros are easier to find.

  • Many large battles throughout the Free Worlds story now involve smaller fleets on both sides.

  • Different sources of cloaking now offer some different benefits and drawbacks.

  • Ammunition for installed weapons can now be restocked at any outfitter.

There have also been changes to the user interface:

  • There are now sounds when interacting with buttons or pressing some keys.

  • Gameplay can now be paused without opening the main menu, while still being able to select ships and issue orders.

  • The starfield in the background of the main menu is now animated.

And, lastly, new and changed game mechanics:

  • Missions can be offered when entering a system.

  • Missions can have an "offer precedence" property to control the order in which they appear when multiple are available at once.

  • Turret hardpoints can define "blindspots"; angles an installed weapon can't turn towards, and multipliers applied to installed turrets.

  • New swizzles can be defined in data files and offer more flexibility in the color combinations they can take.

For a complete list of changes, as well as further detail about the summarized changes, see the changelog. Special thanks to everyone who contributed to this release: @1010todd, @4T4RI, @alextd, @alexrovw, @Amazinite, @Anarchist2, @Arachi-Lover, @aradapilot, @Azure3141, @beccabunny, @bene-dictator, @Brick63, @CasparKielwein, @Cherrio01, @comnom, @Daeridanii1, @danaris, @DmitriK, @dorbarker, @dseomn, @geojak, @Hurleveur, @JimmyFiryh, @Just-Existing, @Karirawri, @Kokiak-attack, @Koranir, @LilyIsTrans, @LixiChronikouOriou, @luzpaz, @mixx99, @mOctave, @nickshanks, @NomadicVolcano, @palant, @Petersupes, @petervdmeer, @pythonmcpi, @Quantumshark, @ravenshining, @reticent-rem, @RisingLeaf, @roadrunner56, @Saugia, @SomeTroglodyte, @SpearDane, @tehhowch, @TheGiraffe3, @thePeacemaker-66, @thewierdnut, @ThrawnCA, @tibetiroka, @tjubutsi, @TomGoodIdea, @UnorderedSigh, @warp-core, @Wedge009, @Zarkonnen, @ziproot, @Zitchas. This release is also accompanied by an update to the high-DPI plugin. You can also find a post on our blog about this release. We also have a Google form where we're looking for feedback on this release. Head over there to tell us your thoughts!

Source

Steam News / 31 May 2025

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