Full notes
Full Endless Sky update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
This is a stable release, focused on fixing bugs and making some other small improvements.
Some changes include:
Fixed an issue where player escorts could start jumping around independently of the flagship.
Audio will now remain paused when switching from the player info to ship info panel.
Coalition ship and planets can no longer be bribed.
Buffed the health and mobility of the Bastion.
Adjusted the Firelight Missile Bank.
For a complete list of changes, as well as further detail about the summarized changes, see the changelog. A special thanks to everyone who contributed to this release: @Arachi-Lover, @Azure3141, @imverybadatnames, @Koranir, @mOctave, @Quantumshark, @ravenshining, @reticent-rem, @Saugia, @TheGiraffe3, @tibetiroka, @TomGoodIdea, @warp-core, @ziproot
Don't forget that for each pair of major releases, we have a feedback box, so you can comment on the larger additions and changes in the game, or in general. The one for 0.10.11/12 can be found here. There's also a discussion post on GitHub as another place to chat about the update.
Source
Changelog.gg summarizes and formats this update. How we read updates.
