Full notes
Full Endless Sky update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Store
- Balance
This is a stable release, focused on fixing bugs and making some other small improvements.
The biggest change this release is the removal of the "hold fire" command, added in 0.10.9, because of bugs associated with it that could not be adequately resolved prior to this release.
We hope to have addressed those issues for the next release in a few months.
This release brings one new feature:
The addition of the "silent jumps" and "silent scans" attributes, which allow ships to jump and scan without playing any sounds, not even the default ones.
Some other changes are:
Particularly large capture defense values on some outfits were reduced, to work better with changes to capturing mechanics in 0.10.9.
Fixes and improvements to various Incipias, Remnant, and Successor missions.
Updated landing messages for some star sprites to improve accuracy.
For a complete list of changes, as well as further detail about the summarized changes, see the changelog. A special thanks to everyone who contributed to this release: @alextd @Anarchist2 @Arachi-Lover @chrisandreae @Daeridanii1 @Hurleveur @Koranir @mOctave @opusforlife2 @Quantumshark @reticent-rem @Saugia @tekker2234 @TheGiraffe3 @thewierdnut @tibetiroka @TomGoodIdea @Zitchas
Source
Changelog.gg summarizes and formats this update. How we read updates.
