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Steam News7 April 20251y ago

Some Changes and a Fix

Starting the week strong with a fast update! I was already cooking a few improvements and the QA already gave the green light, so I decided to bundle them with a critical bug fix.

Full notes

Full Endless RPG - Untold Tales update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions4 changes0 removals
  • Balance
  • Maps
  • UI and audio
  • Gameplay
  • Performance
changedStarting the week strong with a fast update! I was already cooking a few improvements and the QA already gave the green light, so I decided to bundle them with a critical bug fix. This patch brings balance tweaks, QoL upgrades, some love to towns and Evil Centers and a few spicy skill changes.
changedOverseer Routine: Every in-game day, the map now checks if each race has a Town. If not, one will be created.
addedPan on Edge: New option to toggle edge-panning on or off in the Options menu.
addedMultiple Master Skills: Characters can now hold multiple Master Skills, as long as they aren’t in a Master Quest.
changedTown Shop – Balance: Reduced base sell modifiers. Town Shop Events: cap the buy/sell bonus to 50%. UI tweaks to fit more buttons on the left panel.
addedNew Game+: On starting a new game, choose to keep your current party or make a new one. Pick a fresh world either way.

Endless RPG - Untold Tales changes

changedStarting the week strong with a fast update! I was already cooking a few improvements and the QA already gave the green light, so I decided to bundle them with a critical bug fix. This patch brings balance tweaks, QoL upgrades, some love to towns and Evil Centers and a few spicy skill changes.
changedOverseer Routine: Every in-game day, the map now checks if each race has a Town. If not, one will be created.
addedPan on Edge: New option to toggle edge-panning on or off in the Options menu.
addedMultiple Master Skills: Characters can now hold multiple Master Skills, as long as they aren’t in a Master Quest.
changedTown Shop – Balance: Reduced base sell modifiers. Town Shop Events: cap the buy/sell bonus to 50%. UI tweaks to fit more buttons on the left panel.

Starting the week strong with a fast update! I was already cooking a few improvements and the QA already gave the green light, so I decided to bundle them with a critical bug fix. This patch brings balance tweaks, QoL upgrades, some love to towns and Evil Centers and a few spicy skill changes.

Patch Notes:

  • Party Screen: Click 'R' or 'S' to jump straight to the Relations or Skills menu.

  • Overseer Routine: Every in-game day, the map now checks if each race has a Town. If not, one will be created.

  • Pan on EdgeNew option to toggle edge-panning on or off in the Options menu.
  • Skill XP: Arcane Traits and Arcane Focus now grant extra skill uses for Mastery progression.

  • Multiple Master Skills: Characters can now hold multiple Master Skills, as long as they aren’t in a Master Quest.

  • Town Shop – Balance:

    • Reduced base sell modifiers.

    • Town Shop Events: cap the buy/sell bonus to 50%.

    • UI tweaks to fit more buttons on the left panel.

  • Evil Centers: Difficulty now scales with your party’s level. Good luck! XD

  • New Game+On starting a new game, choose to keep your current party or make a new one. Pick a fresh world either way.
  • Skill Changes:

    • Shadow Move: Teleport (Speed x2)

    • Far Shadow Move: Speed x3

    • Dodging Shadow Move: Guard Bonus (Speed x2)

    • Defensive Shadow Move: Guard Bonus (Speed x2)

    • Black Magic: Now have Drain 2.

    • Hold Crowd & Hold Horde: Now are friendly fire.

  • Legendaries: Can now be modified.

  • Illusory Mage (Master Skill)Added skills: Passive True Sight, Mind Leak, Counterspell.
  • Bug FixFixed crash caused by Vine spells.

Thanks for all the bug reports and suggestions, mates! You're helping me a ton to make the best game I can. I really do have the best players I could ask for! Stay tuned for the next updates, I'm cooking something big! ^_~

Cheers!

Source

Steam News / 7 April 2025

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