Full notes
Full Endless Horde update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Gameplay
- UI and audio
Endless Horde changes
New features/Improvements
Two new maps. Based on the upcoming Deadly Escape , new maps are now playable. You must have survived 50 waves(not in a row) to unlock both maps.
Minimap Improvements. Units taking damage will now blink red. The units will remain red if they died.
Run in background feature. The game can now run while minimized.
Achievement fixes.
Resolution bug fix. See day one update. Also read the "words from the devs" for more info.
Improved Nav. No more "Time stopping doors"
Small bug fixes.
Incoming stuff
New achievements.
Gameplay Balancing. Some of the new updates have made the game too easy.
Multi-Language support.
New Units.
Words from the devs
We wish you a happy summer sale shopping!
If you are enjoying the game, please consider writing a review. They help us maintain the game and our other projects.
With big changes, new bugs could appear, don't forget to post them at the forums so we can fix them!
If you are still experiencing the resolution bug, please post on this thread and we'll get in contact with you
We'll re-balance the game soon!
Apologies for the late update!
And as always, thanks for your support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
