Full notes
Full Endless Horde update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Maps
- UI and audio
- Gameplay
Endless Horde changes
New features/Improvements
Grid Bug. Fixed a bug where some grid spaces stopped working.
Map selection screen. In preparation to the new maps, a map selection screen has been implemented
Difficulty balancing. Small changes related to the game difficulty
Small bug fixes.
Incoming stuff
Resolution bug fix. See day 1 update for more details
Multi-Language support
Two new maps
Minimap Improvements Scientists under attack will turn red and blink
Words from the devs
While this update might not be very significative to the players. It is us setting up a couple things for the new maps in advance.
Our second game is now on steam greenlight, check it out here
We are looking for testers to play Deadly Escape pre-alpha, I will post an announcement about this soon.
If you are enjoying the game, please consider writing a review. They help us maintain the game and our other projects. And as always, thanks for your support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
