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Latest Endless Furry TD - Tower Defense updates
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- Endless Furry TD - Tower Defense
New Background Artwork & "Simulated Audio" (Shared Audio Sources)
Added new background artwork to main menu & loading screen. Loads a random furry image. Used photoshop's new AI tool to generate them.... :D Audio Sources are now "shared"... Before I was spawning a new audio source to…
Announcement2 changesWorkshopUI/audio - Endless Furry TD - Tower Defense
Edge Panning (Cursor-Camera Movement Fix, I Hope)
Added edge panning, just added a invisible 3 pixel wide boarder to detect for cursor to camera movement. This (should) fix the bugs everyone is having, as it give more room for the cursor to detect the "edge" of the gam…
Announcement1 changeGameplay - Endless Furry TD - Tower Defense
Auto Save Added & Aware Of Serious Bug
Added auto saving data for kills (for stats) and kill coins. Aware of serious bug not allowing players to use move camera with mouse, I am working with players to ensure this doesn't happen any more. If the issue can no…
Announcement3 changesFixGameplay - Endless Furry TD - Tower Defense
Lots of improvements! Graphics, camera angles & music player
Fixed graphics bug with shadows not loading, I forgot to put the graphics initialization script in the game prefab, whoops. Added toggle for looping current song Added next song button, so now theres play next and play…
Announcement6 changesFixGameplay - Endless Furry TD - Tower Defense
Updated Tutorial
Updated tutorial to include new aim mode
Announcement1 changeGameplay - Endless Furry TD - Tower Defense
New Aim Mode
Added new aim mode to appease feedback. The new mode is now the default mode, it targets the FIRST enemy spawned and then the next, in that order. This still isn't "perfect" but its a big improvement over targeting clos…
Announcement1 changeGameplay

