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Steam News12 March 20263mo ago

Endless Escalation - Scoring Update (0.8.0)

Added a new scoring system, based on the number of tries and the time spent to beat a level Removed the resource loss on defeat Added the resource conversion ratio option (decides how much resources you convert from) Tw

Full notes

Full Endless Escalation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Performance
addedAdded a new scoring system, based on the number of tries and the time spent to beat a level
removedRemoved the resource loss on defeat
addedAdded the resource conversion ratio option (decides how much resources you convert from)
changedTweaked the placement range of the debuff zones and the magnetic fields
changedImproved the UI
changedOptimized CPU and memory usage
  • Added a new scoring system, based on the number of tries and the time spent to beat a level

  • Removed the resource loss on defeat

  • Added the resource conversion ratio option (decides how much resources you convert from)

  • Tweaked the placement range of the debuff zones and the magnetic fields

  • Balanced the difficulty

  • Improved the UI

  • Optimized CPU and memory usage

Source

Steam News / 12 March 2026

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