Full notes
Full Endless Defence 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Update 1.31 (17/08/2019) Just a small patch regarding inconsistencies and weapons.
BUG FIXES
Fixed bug where you would win after beating the first wave of 'Lightning Warfare' SMALL ADITIONS:
- Added a shoot effect for when you shoot
- Added a line to help you aim
Added a limit on how much you may scroll the camera BALANCE CHANGES: Weapons- Pistol: Reload cost increased from 500 to 1200 (NERF)
Rifle
Damage increased from 1334 to 1650. Decreased fire time from 0.6s to 0.55s (BUFF)
SMG
Increased damage from 176 to 250. Decreased reload time from 1.1 seconds to 0.7 seconds (BUFF)
Shotgun
Increased reload cost from 9000 to 10000. Increased magazine from 2 to 3 (BUFF)
Towers
Laser Tower (L3) DPS Increased from 1600 to 2000 (BUFF)
Enemies
(note that many capsules will be buffed to accomodate the addition of weapons)
UNBUFFED
Armored Capsule - Health increased from 50000 to 70000 (BUFF) Capsule - Health increased from 330 to 550 (BUFF) Green Capsule - Health increased from 365 to 600 (BUFF) Pink Capsule - Health increasd from 525 to 700 (BUFF)
BUFFED
Green Capsule - Health increased from 2600 to 6800 (BUFF) Pink Capsule - Health increased from 4200 to 8400 (BUFF)
General
Slowed down the speed up rate p/wave after wave 40 from 0.4 points after each wave from wave 40 to 0.33. -That's all.
Source
Changelog.gg summarizes and formats this update. How we read updates.
