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Steam News8 December 20196y ago

1.71 Update

Endless Defence 2 1.71 Update Just a few bugs and rebalances I would like to fix: SMALL ADDITIONS: Added a Hall Of Fame as special thanks.

Full notes

Full Endless Defence 2 update

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What changed

1 fix1 addition3 changes0 removals
  • Gameplay
  • Balance
  • Events
addedAdded a Hall Of Fame as special thanks. DIFFICULTY LEVEL CHANGES:
changedChristmas Chaos - Time between waves increased from 7 to 8 seconds Capsule Rush - Start Money Increased from $4500 to $8000
changedMissile Launcher (L1) Fire Rate Reduced from 0.6 to 0.55. Bullet speed increased from 33 to 40 (NERF) Missile Launcher (L2) Ranged reduced from 60 to 55. Damage decreased from 290 to 250 (NERF) Missile Launcher (L3) Range increased from 99 to 120. Fire rate increased from 2.9 to 3 (BUFF) Super Tower (L1) Increased damage p/shot from 24 to 25. (BUFF) Super Tower (L2) Increased damage p/shot from 42 to 43. Explosion radius increased from 2 to 3 (BUFF) Super Tower (L3) Increased damage p/shot from 90 to 91. Super Tower (Christmas) Increased explosion radius from 8 to 12
fixedFixed Castle Construction freezing at Wave 15. Fixed Endless Mode showing text for a challenge.
changedAll Green Enemies/Capsules - All of these enemies take 20% longer to reach maximum speed Pink Capsule - Health decreased to 700. Speed decreased to 15
Christmas Chaos - Time between waves78secondsChristmas Chaos - Time between waves increased, buffMissile Launcher (L1) Fire Rate0.60.55Missile Launcher (L1) Fire Rate decreased, nerfBullet speed3340Bullet speed increased, buffDamage290250Damage decreased, nerf

Endless Defence 2 1.71 Update

Just a few bugs and rebalances I would like to fix:

SMALL ADDITIONS:

  • Added a Hall Of Fame as special thanks. DIFFICULTY LEVEL CHANGES:

  • Made Difficulty Scaling more smooth - Death Mode made easier

LEVELS:

Christmas Chaos - Time between waves increased from 7 to 8 seconds Capsule Rush - Start Money Increased from $4500 to $8000

TOWERS:

Missile Launcher (L1) Fire Rate Reduced from 0.6 to 0.55. Bullet speed increased from 33 to 40 (NERF) Missile Launcher (L2) Ranged reduced from 60 to 55. Damage decreased from 290 to 250 (NERF) Missile Launcher (L3) Range increased from 99 to 120. Fire rate increased from 2.9 to 3 (BUFF) Super Tower (L1) Increased damage p/shot from 24 to 25. (BUFF) Super Tower (L2) Increased damage p/shot from 42 to 43. Explosion radius increased from 2 to 3 (BUFF) Super Tower (L3) Increased damage p/shot from 90 to 91. Super Tower (Christmas) Increased explosion radius from 8 to 12

BUGFIXES:

Fixed Castle Construction freezing at Wave 15. Fixed Endless Mode showing text for a challenge.

ENEMIES:

All Green Enemies/Capsules - All of these enemies take 20% longer to reach maximum speed Pink Capsule - Health decreased to 700. Speed decreased to 15

  • Enjoy the rest of the year Endless Defence 2 Team

Source

Steam News / 8 December 2019

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