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Steam News10 August 20196y ago

1.3 is out!

Endless Defence 2 1.3 Patch Notes (10/8/2019) Thank you for playing endless defence 2!

Full notes

Full Endless Defence 2 update

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What changed

0 fixes1 addition0 changes0 removals
  • Balance
addedEndless Defence 2 1.3 Patch Notes (10/8/2019) Thank you for playing endless defence 2! For now, we have implemented a weapons system you can use to fire upon your enemies, and several new improvements, such as quality of life and balance changes. We have also completely rebuilt the four challenges (not bothered to write the changes down). Meanwhile enjoy the update. BIG CHANGES: With this patch, we have weapons in the game! For now, we have 5 weapons that are automatically unlocked!. To access these new weapons, go into options and select them. To use these weapons, press Q to switch modes from build to fight mode, and F to reload. Note that reloading costs money, and click at the enemies to fire upon them. Featuring the: Pistol - Slow fire rate, low damage, however very cheap cost for rounds. Rifle - Medium fire rate, medium damage, great all rounder. Sniper - Very slow fire rate, huge damage, expensive rounds. Good for accurate players. SMG - Fast fire rate, medium damage, high dps. High cost for rounds. Shotgun - Medium fire rate, high damage, expensive rounds. As of any update, if you have any suggestions, remember to post them down in the community or youtube channel. We have also rebuilt the challenges from the ground up. Enjoy the rebalances, however I wasn't bothered to write the full list of changes. SMALL CHANGES: - Added a speed adjustment button (or use 1 or 2 as hotkeys) to control the speed of the game - Changed a few wave comments REBALANCING: TOWERS: Money Pylon - Reduced upgrade cost from 8000/40000/80000 to 8000/24000/72000. Increased income generation from 100/300/900 to 140/450/1200 (BUFF) Missile Launcher - Decreased range of all levels from 45/68/140 to 30/67/90 (NERF) Super Tower - Increased damage p/hit from 21/36/60 to 23/40/70 Machine Gun (L2) - Increased fire rate from 3 to 3.8. Damage p/hit increased from 121 to 130 (BUFF) No enemy rebalancing for now. The enemies are fine. Stay tuned for more updates, and join our discord if you havent yet. Trailers , new screenshots and other will be out soon. - Endless Defence 2 team

Endless Defence 2 changes

addedEndless Defence 2 1.3 Patch Notes (10/8/2019) Thank you for playing endless defence 2! For now, we have implemented a weapons system you can use to fire upon your enemies, and several new improvements, such as quality of life and balance changes. We have also completely rebuilt the four challenges (not bothered to write the changes down). Meanwhile enjoy the update. BIG CHANGES: With this patch, we have weapons in the game! For now, we have 5 weapons that are automatically unlocked!. To access these new weapons, go into options and select them. To use these weapons, press Q to switch modes from build to fight mode, and F to reload. Note that reloading costs money, and click at the enemies to fire upon them. Featuring the: Pistol - Slow fire rate, low damage, however very cheap cost for rounds. Rifle - Medium fire rate, medium damage, great all rounder. Sniper - Very slow fire rate, huge damage, expensive rounds. Good for accurate players. SMG - Fast fire rate, medium damage, high dps. High cost for rounds. Shotgun - Medium fire rate, high damage, expensive rounds. As of any update, if you have any suggestions, remember to post them down in the community or youtube channel. We have also rebuilt the challenges from the ground up. Enjoy the rebalances, however I wasn't bothered to write the full list of changes. SMALL CHANGES: - Added a speed adjustment button (or use 1 or 2 as hotkeys) to control the speed of the game - Changed a few wave comments REBALANCING: TOWERS: Money Pylon - Reduced upgrade cost from 8000/40000/80000 to 8000/24000/72000. Increased income generation from 100/300/900 to 140/450/1200 (BUFF) Missile Launcher - Decreased range of all levels from 45/68/140 to 30/67/90 (NERF) Super Tower - Increased damage p/hit from 21/36/60 to 23/40/70 Machine Gun (L2) - Increased fire rate from 3 to 3.8. Damage p/hit increased from 121 to 130 (BUFF) No enemy rebalancing for now. The enemies are fine. Stay tuned for more updates, and join our discord if you havent yet. Trailers , new screenshots and other will be out soon. - Endless Defence 2 team

Endless Defence 2 1.3 Patch Notes (10/8/2019) Thank you for playing endless defence 2! For now, we have implemented a weapons system you can use to fire upon your enemies, and several new improvements, such as quality of life and balance changes. We have also completely rebuilt the four challenges (not bothered to write the changes down). Meanwhile enjoy the update.

BIG CHANGES

With this patch, we have weapons in the game! For now, we have 5 weapons that are automatically unlocked!. To access these new weapons, go into options and select them. To use these weapons, press Q to switch modes from build to fight mode, and F to reload. Note that reloading costs money, and click at the enemies to fire upon them.

Featuring the

Pistol - Slow fire rate, low damage, however very cheap cost for rounds. Rifle - Medium fire rate, medium damage, great all rounder. Sniper - Very slow fire rate, huge damage, expensive rounds. Good for accurate players. SMG - Fast fire rate, medium damage, high dps. High cost for rounds. Shotgun - Medium fire rate, high damage, expensive rounds. As of any update, if you have any suggestions, remember to post them down in the community or youtube channel. We have also rebuilt the challenges from the ground up. Enjoy the rebalances, however I wasn't bothered to write the full list of changes.

SMALL CHANGES

- Added a speed adjustment button (or use 1 or 2 as hotkeys) to control the speed of the game - Changed a few wave comments REBALANCING: TOWERS: Money Pylon - Reduced upgrade cost from 8000/40000/80000 to 8000/24000/72000. Increased income generation from 100/300/900 to 140/450/1200 (BUFF) Missile Launcher - Decreased range of all levels from 45/68/140 to 30/67/90 (NERF) Super Tower - Increased damage p/hit from 21/36/60 to 23/40/70 Machine Gun (L2) - Increased fire rate from 3 to 3.8. Damage p/hit increased from 121 to 130 (BUFF) No enemy rebalancing for now. The enemies are fine. Stay tuned for more updates, and join our discord if you havent yet. Trailers , new screenshots and other will be out soon. - Endless Defence 2 team

Source

Steam News / 10 August 2019

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