HomeGamesUpdatesPricingMethodology
Steam News16 September 20187y ago

Update 1.01 9/16/18

Additional Save/Load Games This patch adds the ability to save/load skirmish games and to manually save/load multiple campaign save files.

Full notes

Full Empyrean Frontier update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedAdditional Save/Load Games This patch adds the ability to save/load skirmish games and to manually save/load multiple campaign save files. This update also adds shift click functionality for building 5x of the given unit type. Right clicking on a unit production button now also removes the last 1 (or 5 if shift is pressed) in the build queue. I've also made some adjustments to campaign difficulty and added new lower resolution textures for some of the larger texture files which should hopefully help players with lower system specs. -added saving and loading functionality with a new menu -added shift click functionality for unit production -union fighter shipyards and flagship fighter shipyards can now be given build orders at the same time -enemy units in easy campaigns now have a 30% damage debuff (this is limited to units added at the start of the battle, not units built later on) -increased the amount of after battle salvaged ore and credits for easy (1.5x to 2x) and normal (1.25x to 1.5x) difficulties -tradeships will now find new target stations if their old target was destroyed -added texture quality toggle in the options menu which can be set to load lower resolution textures for some objects

Empyrean Frontier changes

changedAdditional Save/Load Games This patch adds the ability to save/load skirmish games and to manually save/load multiple campaign save files. This update also adds shift click functionality for building 5x of the given unit type. Right clicking on a unit production button now also removes the last 1 (or 5 if shift is pressed) in the build queue. I've also made some adjustments to campaign difficulty and added new lower resolution textures for some of the larger texture files which should hopefully help players with lower system specs. -added saving and loading functionality with a new menu -added shift click functionality for unit production -union fighter shipyards and flagship fighter shipyards can now be given build orders at the same time -enemy units in easy campaigns now have a 30% damage debuff (this is limited to units added at the start of the battle, not units built later on) -increased the amount of after battle salvaged ore and credits for easy (1.5x to 2x) and normal (1.25x to 1.5x) difficulties -tradeships will now find new target stations if their old target was destroyed -added texture quality toggle in the options menu which can be set to load lower resolution textures for some objects

Additional Save/Load Games This patch adds the ability to save/load skirmish games and to manually save/load multiple campaign save files. This update also adds shift click functionality for building 5x of the given unit type. Right clicking on a unit production button now also removes the last 1 (or 5 if shift is pressed) in the build queue. I've also made some adjustments to campaign difficulty and added new lower resolution textures for some of the larger texture files which should hopefully help players with lower system specs. -added saving and loading functionality with a new menu -added shift click functionality for unit production -union fighter shipyards and flagship fighter shipyards can now be given build orders at the same time -enemy units in easy campaigns now have a 30% damage debuff (this is limited to units added at the start of the battle, not units built later on) -increased the amount of after battle salvaged ore and credits for easy (1.5x to 2x) and normal (1.25x to 1.5x) difficulties -tradeships will now find new target stations if their old target was destroyed -added texture quality toggle in the options menu which can be set to load lower resolution textures for some objects

Source

Steam News / 16 September 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.