Full notes
Full Empyrean Frontier update
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What changed
- Maps
- UI and audio
Empyrean Frontier has officially left early access! I want to first say thank you to everyone who played and supported the early access release. It's been a long hard road to this point, but we're finally here. I hope you will all be able to enjoy playing Empyrean Frontier.
Version 1.0 features:
6 stage campaign which includes:
59 possible regular encounters
7 possible enemy faction boss battles
3 quest given miniboss fights
3 quest given enemy stronghold skirmishes
1 final boss battle
2 fully developed playable factions
Build mobile bases, collect resources, research upgrades, fire superweapons, and build a wide variety of modules and combat units
6 unlockable flagships for the campaign
Skirmish mode against AI on 7 varied maps
Solar system skirmish (mini-campaign) skirmish
Arcade Boss Rush mode (practice against campaign bosses)
5 part comprehensive tutorial and a tutorial campaign
----- 10 Update Patch Notes:
-added final boss encounter -updated remaining corporate faction portraits -modified difficulty settings for better playability and fleet scaling on all difficulty levels -added campaign completion achievements
Source
Changelog.gg summarizes and formats this update. How we read updates.
