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- EMPTY SHELL: PROLOGUE
Quick Unity fix
Hi everyone! Just a quick update to fix the recent security vulnerability issue that may affect all Unity games built in the past few years. The volunteers already have their own problems... they don't need any more vul…
Security1 change - EMPTY SHELL: PROLOGUE
Level exit prompt
Hey, everyone! This small update brings a prompt at the end of each level that asks for an interaction to proceed to the next one, so that you don't accidentally exit a level leaving stuff you were planning to recover b…
Announcement - EMPTY SHELL: PROLOGUE
Happy Birthday!
Hey, everyone! Exactly one year ago, EMPTY SHELL: PROLOGUE was released, marking the beginning of this journey. Since then, thousands of lines of code have been written, tens of thousands of vertices have been crafted a…
Announcement - EMPTY SHELL: PROLOGUE
Steam Deck quick fix
Hey everyone, just added a quick QoL fix. Basically, if running on the Steam Deck, at first launch the default UI size will be " Big ". If you already launched the game, then, if you want, you can manually change the UI…
Announcement1 changeUI/audio - EMPTY SHELL: PROLOGUE
Typos fix
Just fixed a couple of typos, nothing special :)
Announcement1 changeFix - EMPTY SHELL: PROLOGUE
Some new gameplay mechanics, QoL and more
Hey, everyone! I've just updated the Prologue, that used to be the original version of the game, with some features and improvements from the Next Fest demo and the full version. You'll find lots of QoL updates, bug fix…
Announcement6 changesGameplayBalance - EMPTY SHELL: PROLOGUE
EMPTY SHELL release
Hey, everyone! This is it: the full version of EMPTY SHELL will be released on October 16, 10am PST, right after the Next Fest ends. The Demo will no longer be available, but i'll update the Prologue around Halloween wi…
Store11 changesGameplayBalance - EMPTY SHELL: PROLOGUE
Full Game Release Date
Hey, everyone! So, this is it: EMPTY SHELL will be released on October 16. After months of development, I am very happy to say that the time has come and I am looking forward to delivering the full experience to you. Se…
Announcement - EMPTY SHELL: PROLOGUE
A glimpse of the woods
The island is heavily wooded. Not all parts of the structure are interconnected with each other. To reach the west wing, volunteers will have to cross part of the woods that cover the island.
Announcement - EMPTY SHELL: PROLOGUE
A printed document
This was found on the floor of one of the labs of the Facility.
Announcement - EMPTY SHELL: PROLOGUE
Update: starting bonus/malus
Actually, i spoke too soon: i made a few test and the feature is not engaging enough, so i'm putting this aside, for now! I'll think about something better :)
Announcement - EMPTY SHELL: PROLOGUE
Starting bonus/malus
Hi everyone! I'm testing some new starting bonus/malus values for the volunteers. Based on age and height, voluteers will have little starting bonus/malus for health (and max health), max armor, melee damage and stamina…
Announcement4 changesBalance - EMPTY SHELL: PROLOGUE
This one hits hard
An experimental Railgun, probably one of the last projects the R&D team of the facility was working on, before the accident. Considering its bullets don't stop after hitting a target, it is especially efficient if you m…
Announcement - EMPTY SHELL: PROLOGUE
No such thing in nature
"There can be no such thing in nature. A cruel fusion of metal and flesh. Like a mad, confusing experiment."
Announcement - EMPTY SHELL: PROLOGUE
They see you
They see you, literally. And they will hunt you down.
Announcement - EMPTY SHELL: PROLOGUE
Multiple drones at the same time
If you're lucky enough to find (or wealthy enough to buy) multiple drones (even equipped with different weapons), there's no limit to how many of them you can activate at the same time. You can basically turn yourself i…
Announcement



