Full notes
Full Empty Gauge update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! The Empty Gauge Demo v0.2.1 patch is now available. This update focuses on improving the overall gameplay experience with new quality-of-life features and several bug fixes.
What changed
- Gameplay
- Fixes
- UI and audio
Empty Gauge changes
New Features – A More Comfortable Play Experience
Brightness Adjustment If the environment felt too dark or too bright, you can now fine-tune the brightness to your liking.
Mouse Sensitivity Settings Adjust your mouse sensitivity for smoother and more personalized control.
Bug Fixes – Smoother and More Immersive Gameplay
Fixed Missing Cutscenes Certain cutscenes were not displaying correctly. This issue has been resolved, allowing for a more natural story flow.
Improved Navigation Flow We reduced areas where players tended to get stuck, making exploration more intuitive.
Reduced Repetitive, Tedious Actions Unnecessary time-consuming steps have been streamlined to improve overall gameplay pacing.
General Gameplay Improvements
Multiple UI, cutscene, and level design elements have been polished to create a smoother and more cohesive experience. We’re continuing to refine controls and progression flow based on player feedback.
If you haven’t tried the demo yet, now is the perfect time! Your feedback greatly helps us shape the full release. Enjoy the game — and thank you for playing!
Source
Changelog.gg summarizes and formats this update. How we read updates.
