What changed
0 fixes0 additions1 change0 removals
changedWhat have we been doing?We've been focusing most of our attention on expanding the game so it has an overarching purpose. Prior to our changes, we had many systems in place intended to urge long term play, but none of the systems were tied together by clearly defined goals. Our first solution, of many to come, is that we've devised a Procedural Objective System . Some star colonies will now periodically offer the player mercenary objectives to destroy enemy ships. These objectives, when completed, will reward the player with credits and ship experience, so there's a platform for progress. Our team has decided that as we push our systems forward, we would like to make our concepts and progress public. To allow for this, we've set up a Public Roadmap that can be found HERE , so anyone can contribute to the direction of the game.
Empires Of Creation changes
changedWe've been focusing most of our attention on expanding the game so it has an overarching purpose. Prior to our changes, we had many systems in place intended to urge long term play, but none of the systems were tied together by clearly defined goals. Our first solution, of many to come, is that we've devised a Procedural Objective System . Some star colonies will now periodically offer the player mercenary objectives to destroy enemy ships. These objectives, when completed, will reward the player with credits and ship experience, so there's a platform for progress. Our team has decided that as we push our systems forward, we would like to make our concepts and progress public. To allow for this, we've set up a Public Roadmap that can be found HERE , so anyone can contribute to the direction of the game.
What have we been doing?
We've been focusing most of our attention on expanding the game so it has an overarching purpose. Prior to our changes, we had many systems in place intended to urge long term play, but none of the systems were tied together by clearly defined goals. Our first solution, of many to come, is that we've devised a Procedural Objective System. Some star colonies will now periodically offer the player mercenary objectives to destroy enemy ships. These objectives, when completed, will reward the player with credits and ship experience, so there's a platform for progress. Our team has decided that as we push our systems forward, we would like to make our concepts and progress public. To allow for this, we've set up a Public Roadmap that can be found HERE, so anyone can contribute to the direction of the game.
When is the next update?
You can expect a live Update Next Weekend (12/12/15) Be sure to Tell Us What You Want In The Game on our Concepts Forum Page Website: EmpiresOfCreation.com Twitter: twitter.com/eoc_game