HomeGamesUpdatesPricingMethodology
Steam News5 December 201510y ago

NEWS AND UPDATES!

What have we been doing? We've been focusing most of our attention on expanding the game so it has an overarching purpose.

Full notes

Full Empires Of Creation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Events
changedWhat have we been doing?We've been focusing most of our attention on expanding the game so it has an overarching purpose. Prior to our changes, we had many systems in place intended to urge long term play, but none of the systems were tied together by clearly defined goals. Our first solution, of many to come, is that we've devised a Procedural Objective System . Some star colonies will now periodically offer the player mercenary objectives to destroy enemy ships. These objectives, when completed, will reward the player with credits and ship experience, so there's a platform for progress. Our team has decided that as we push our systems forward, we would like to make our concepts and progress public. To allow for this, we've set up a Public Roadmap that can be found HERE , so anyone can contribute to the direction of the game.

Empires Of Creation changes

changedWe've been focusing most of our attention on expanding the game so it has an overarching purpose. Prior to our changes, we had many systems in place intended to urge long term play, but none of the systems were tied together by clearly defined goals. Our first solution, of many to come, is that we've devised a Procedural Objective System . Some star colonies will now periodically offer the player mercenary objectives to destroy enemy ships. These objectives, when completed, will reward the player with credits and ship experience, so there's a platform for progress. Our team has decided that as we push our systems forward, we would like to make our concepts and progress public. To allow for this, we've set up a Public Roadmap that can be found HERE , so anyone can contribute to the direction of the game.

What have we been doing?

We've been focusing most of our attention on expanding the game so it has an overarching purpose. Prior to our changes, we had many systems in place intended to urge long term play, but none of the systems were tied together by clearly defined goals. Our first solution, of many to come, is that we've devised a Procedural Objective System. Some star colonies will now periodically offer the player mercenary objectives to destroy enemy ships. These objectives, when completed, will reward the player with credits and ship experience, so there's a platform for progress. Our team has decided that as we push our systems forward, we would like to make our concepts and progress public. To allow for this, we've set up a Public Roadmap that can be found HERE, so anyone can contribute to the direction of the game.

When is the next update?

You can expect a live Update Next Weekend (12/12/15) Be sure to Tell Us What You Want In The Game on our Concepts Forum Page Website: EmpiresOfCreation.com Twitter: twitter.com/eoc_game

Source

Steam News / 5 December 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.