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Steam News6 November 20178y ago

GAME UPDATE! BETA 2

Captain, we have reports of an update being sent out! (Finally) B.O.S.S. has been hard at work developing a new game and that’s caused issues with our roadmap for this game.

Full notes

Full Empires Of Creation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedCaptain, we have reports of an update being sent out! (Finally)B.O.S.S. has been hard at work developing a new game and that’s caused issues with our roadmap for this game. That said, we have made an amazing leap in progress on Empires of Creation. We’re now working on the most up-to-date version of Unity and have added in additional content with much more planned, our main focus has been on fixes and optimisation. We’ve implemented optimizations that should boost CPU & GPU performance by at least 20% to improve the player experience and have fixed many major and minor bugs throughout the codebase in an effort to lay down a more stable basis for future expansion. This new update is a milestone that brings us ever nearer to the stage of full release. We want to take this game to a stage we can be really proud of it and to do that we would really appreciate your help. We need bug reports and your feedback to help direct us finish this game and bring you an amazing and complete experience. Signing out for now, B.O.S.S. What we have done - Added: Hover effect to pointer places New bloom effect New Audio Engine 8 new objectives Glow effects to menu arena mode select Improved: Updated to Unity version 2017.1.0p5 Significant CPU & GPU optimisations for the UI, Fleets & Graphic Effects Improved tutorial and fixed many tutorial issues Max active objectives extended from 6 to 9 New dialogue to stop player requesting too many objectives Fixed issue where player’s ship jiggles Fixed issues with Bloom effect Fixed issue with colony removal Fixed issue with side ship list not updating correctly Fixed a number of issues with fleet battles Fixed issues with player retreating from battle Fixed issue with objective generation where the player would be given objectives to attack friendly empires Fixed objectives list issues such as getting to many objectives an the last panel not displaying correctly Fixed issue with arena perimeter lines displaying inappropriately Many additional bug fixes that are to minor to put here Stay up to date: Website: http://empiresofcreation.com/ Twitter: https://twitter.com/eoc_game Facebook: https://www.facebook.com/empiresofcreation Trello: https://trello.com/b/nbX8MOzu/empires-of-creation

Captain, we have reports of an update being sent out! (Finally)

B.O.S.S. has been hard at work developing a new game and that’s caused issues with our roadmap for this game. That said, we have made an amazing leap in progress on Empires of Creation. We’re now working on the most up-to-date version of Unity and have added in additional content with much more planned, our main focus has been on fixes and optimisation. We’ve implemented optimizations that should boost CPU & GPU performance by at least 20% to improve the player experience and have fixed many major and minor bugs throughout the codebase in an effort to lay down a more stable basis for future expansion. This new update is a milestone that brings us ever nearer to the stage of full release. We want to take this game to a stage we can be really proud of it and to do that we would really appreciate your help. We need bug reports and your feedback to help direct us finish this game and bring you an amazing and complete experience. Signing out for now, B.O.S.S. What we have done - Added: Hover effect to pointer places New bloom effect New Audio Engine 8 new objectives Glow effects to menu arena mode select Improved: Updated to Unity version 2017.1.0p5 Significant CPU & GPU optimisations for the UI, Fleets & Graphic Effects Improved tutorial and fixed many tutorial issues Max active objectives extended from 6 to 9 New dialogue to stop player requesting too many objectives Fixed issue where player’s ship jiggles Fixed issues with Bloom effect Fixed issue with colony removal Fixed issue with side ship list not updating correctly Fixed a number of issues with fleet battles Fixed issues with player retreating from battle Fixed issue with objective generation where the player would be given objectives to attack friendly empires Fixed objectives list issues such as getting to many objectives an the last panel not displaying correctly Fixed issue with arena perimeter lines displaying inappropriately Many additional bug fixes that are to minor to put here Stay up to date: Website: http://empiresofcreation.com/ Twitter: https://twitter.com/eoc_game Facebook: https://www.facebook.com/empiresofcreation Trello: https://trello.com/b/nbX8MOzu/empires-of-creation

Source

Steam News / 6 November 2017

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