Full notes
Full Empire in Decay update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! First of all, thanks to everyone who reached out to us, commented on the game, provided feedback, or reported bugs. The response so far has been outstanding, and we're proud to see that the hard work of the last few months is having such an amazing impact.
What changed
- Gameplay
- Events
- UI and audio
- Balance
- Performance
- Fixes
Empire in Decay changes
A few days ago, we updated the demo with lots of changes, including:
New cards, heirlooms, and gems
New enemy factions and bosses
New run structure
New lore events
New environments
New VFX, SFX, and game feel improvements
Balance and QoL improvements
UI/UX and menu improvements, plus new content (Codex)
Revamped rendering and lighting
Improved overall optimization and memory management
Fixed lots of bugs
Want to be part of the community? Join our Discord!
Source
Changelog.gg summarizes and formats this update. How we read updates.
