Full notes
Full Empire in Decay update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Events
- UI and audio
Empire in Decay changes
Hi,
It's been a long time since the last update so this one is going to be a bit more high level:
Improved graphics and overall performance
Improved lighting of all environments
New kill cams and capture animations
Updated and improved textures of some units
New VFX for big explosions
Many new VFX for cards
Added new stop to allow duplicating cards
Implemented Temple of the Cursed God stop
Implemented Lore Events stop with 4 lore events to select from.
Improved memory management in the game
Added new Graphics options
Please note that we're still reviewing the graphics and trying to improve lighting and postprocessing to get a more coherent game with graphics as close to AAA as possible. This means that new updates may still occur for the demo.
Long live the Rebellion!
Source
Changelog.gg summarizes and formats this update. How we read updates.
