HomeGamesUpdatesPricingMethodology
Steam News12 November 20257mo ago

Demo Update 4

Hi, It's been a long time since the last update so this one is going to be a bit more high level: Improved graphics and overall performance Improved lighting of all environments New kill cams and capture animations Upda

Full notes

Full Empire in Decay update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions5 changes0 removals
  • Performance
  • Gameplay
  • Events
  • UI and audio
changedImproved graphics and overall performance
changedImproved lighting of all environments
addedNew kill cams and capture animations
changedUpdated and improved textures of some units
addedNew VFX for big explosions
addedMany new VFX for cards

Empire in Decay changes

changedImproved graphics and overall performance
changedImproved lighting of all environments
addedNew kill cams and capture animations
changedUpdated and improved textures of some units
addedNew VFX for big explosions

Hi,

It's been a long time since the last update so this one is going to be a bit more high level:

  • Improved graphics and overall performance

  • Improved lighting of all environments

  • New kill cams and capture animations

  • Updated and improved textures of some units

  • New VFX for big explosions

  • Many new VFX for cards

  • Added new stop to allow duplicating cards

  • Implemented Temple of the Cursed God stop

  • Implemented Lore Events stop with 4 lore events to select from.

  • Improved memory management in the game

  • Added new Graphics options

Please note that we're still reviewing the graphics and trying to improve lighting and postprocessing to get a more coherent game with graphics as close to AAA as possible. This means that new updates may still occur for the demo.

Long live the Rebellion!

Source

Steam News / 12 November 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.