Full notes
Full Emissary Zero update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition1 change0 removals
- Gameplay
- Fixes
changedThe number of levers in the Lab now dynamically changes during the game. Previously, it was set upon exiting the lobby.
addedThe current number of players in a session has been added to the "Join" menu.
fixedAlso, if you were getting stuck in the main menu or were unable to join in 1.2.0, this has now been fixed.
The number of levers in the Lab now dynamically changes during the game. Previously, it was set upon exiting the lobby.
The current number of players in a session has been added to the "Join" menu.
Also, if you were getting stuck in the main menu or were unable to join in 1.2.0, this has now been fixed.
Source
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