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Steam News28 March 20263mo ago

Update 1.3 - Nightmare Difficulty mode

Today marks one year since the game's release! Another difficulty mode has been added: Nightmare. The difficulty has been increased even further. There are no save points.

In this update1

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Full Emissary Zero update

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What changed

0 fixes3 additions4 changes0 removals
  • Gameplay
  • Events
addedToday marks one year since the game's release!Another difficulty mode has been added: Nightmare.
changedToday marks one year since the game's release!The difficulty has been increased even further. There are no save points. Each terminal used to revive other players can only be used once. If players join mid-game, they remain spectators until the current player uses a terminal. If all players die, the game restarts from the very beginning.
changedToday marks one year since the game's release!There is no additional reward for completing this difficulty.
changedToday marks one year since the game's release!Radios that were previously collected can now be restored at the item restoration machine.
addedToday marks one year since the game's release!Difficulty display has been added to the multiplayer session selection menu.
addedToday marks one year since the game's release!The ability to collapse/expand the mission list has been added.

Emissary Zero changes

addedAnother difficulty mode has been added: Nightmare.
changedThe difficulty has been increased even further. There are no save points. Each terminal used to revive other players can only be used once. If players join mid-game, they remain spectators until the current player uses a terminal. If all players die, the game restarts from the very beginning.
changedThere is no additional reward for completing this difficulty.
changedRadios that were previously collected can now be restored at the item restoration machine.
addedDifficulty display has been added to the multiplayer session selection menu.

Today marks one year since the game's release!

  • Another difficulty mode has been added: Nightmare.

The difficulty has been increased even further. There are no save points. Each terminal used to revive other players can only be used once. If players join mid-game, they remain spectators until the current player uses a terminal. If all players die, the game restarts from the very beginning.

There is no additional reward for completing this difficulty.

  • Radios that were previously collected can now be restored at the item restoration machine.

  • Difficulty display has been added to the multiplayer session selection menu.

  • The ability to collapse/expand the mission list has been added.

  • The text size for interactions, missions, and the log has been slightly increased.

Emissary One

Source

Steam News / 28 March 2026

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