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Steam News24 July 202511mo ago

Major Update 1.1

VR Support Added VR support. The entire game can be played in VR in single or multiplayer (with VR or flat-screen players). Also, the difficulty is slightly reduced if all players in the session play in VR.

In this update4

Full notes

Full Emissary Zero update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes7 additions6 changes3 removals
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
addedVR SupportAdded VR support. The entire game can be played in VR in single or multiplayer (with VR or flat-screen players). Also, the difficulty is slightly reduced if all players in the session play in VR.
addedNew ContentAdded a quest for the Smiling TV Head.
addedNew ContentAdded a way to deal with the Orangeheads.
addedNew ContentAdded 2 new achievements.
addedNew ContentAdded new dialogues for the TV heads.
addedChangesAdded map markers for Energy retainers and some targets.

Emissary Zero changes

addedAdded VR support. The entire game can be played in VR in single or multiplayer (with VR or flat-screen players). Also, the difficulty is slightly reduced if all players in the session play in VR.
addedAdded a quest for the Smiling TV Head.
addedAdded a way to deal with the Orangeheads.
addedAdded 2 new achievements.
addedAdded new dialogues for the TV heads.

VR Support

Added VR support. The entire game can be played in VR in single or multiplayer (with VR or flat-screen players). Also, the difficulty is slightly reduced if all players in the session play in VR.

New Content

  • Added a quest for the Smiling TV Head.

  • Expanded the area. (Laboratory and Basement)

  • Added a way to deal with the Orangeheads.

  • Added 2 new achievements.

  • Added new dialogues for the TV heads.

Changes

  • Added map markers for Energy retainers and some targets.

  • Save terminals no longer allow saving immediately after someone dies (Previously, when saving like this, the terminal would restore everyone, excluding those who died recently).

  • Reduced the speed of the worm on the second floor of the annex.

  • Slightly changed the layout on the second floor (main building and annex), added another Save Terminal.

  • The character no longer turns behind the camera while playing gestures.

  • Removed the first-person gesture option.

  • Slightly changed the light from the Hand Lamp.

  • Reduced camera shaking when running.

  • Reduced the distance at which the monster on the 3rd floor could turn around to the player.

  • Reduced the view angle for Annex Keeper.

  • Increased max volume of voice chat. Remove low quality for voice chat in lobby or among dead players.

  • Other small changes.

Bugs

  • Fixed a bug where the map in the menu could move beyond the visible borders and cease to be

    available.

  • Fixed a bug where the Monster on the 3rd floor could get stuck immediately after destroying the wall.

  • Fixed camera being hard-wired during dialogue, which could cause dialogue text to not be visible.

  • Fixed missing collision on locked doors, allowing capsules to be pushed through them.

  • Fixed some navigation issues.

Source

Steam News / 24 July 2025

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