In this update3
Full notes
Full Ember and Blade update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Events
Ember and Blade changes
Greetings Demon Hunters, This update introduces exciting new meta content and enhances the overall combat experience, giving you more ways to customize your playstyle and enjoy more dynamic battles. Check out what’s new below. Steam post imageExperience strategic, build-driven gameplay through diverse Arcana combinations. A total of 54 new Arcana cards has been added (10 Major / 44 Minor), allowing players to create distinct playstyles based on their selections. • Major Arcana Major Arcana defines the core direction of a build. These powerful cards shape how each run is approached, often offering strong effects alongside meaningful trade-offs or conditions. • Minor Arcana Minor Arcana enhance and support your build. While they provide additional flexibility and synergy, stronger effects may come with corresponding penalties or conditions. Developer Note: The Arcana system is designed to open up multiple viable ways to approach each run. Arcana modify core actions such as Blessings, primary and secondary weapons, and dashes, often introducing trade-offs that change how you play. Some Arcana become more effective when combined, encouraging players to experiment with different synergies rather than relying on a single dominant build.
We want players to explore a variety of combinations and discover builds they enjoy and want to share with others. (Card availability and effects will continue to be adjusted based on gameplay data and player feedback.)
How to Acquire Arcana
Arcana can be obtained through the following methods:
Rift Encounters Random Rifts may appear across the map. Entering these allows you to obtain Arcana rewards. Steam post image • Shay’s Hideout Arcana can also be acquired from Shay’s Hideout after defeating a semi-boss. Steam post imageNote: You can equip maximum of 4 arcana.
Equip Runes to enhance your weapon actions and shape your own combat style.
How to Equip Runes:
Visit Keke’s Magic Forge
Select the Rune tab to equip and manage your Runes Steam post image
Developer Note: The Rune system gives players more precise control over how their weapons behave in combat. Instead of relying on fixed weapon traits, Runes allow you to adjust attack patterns, strengths, and trade-offs to shape each run differently.
Our goal is to support a wider range of viable builds, while encouraging players to adapt their setups based on the situation rather than defaulting to a single configuration.
Steam post imageNew attack patterns have been added to Baphomet, along with AI improvements for a more intense battle experience. Steam post image
Signature telegraph effects have been introduced for boss-tier monsters. Unique visual cues now appear before powerful attacks, enhancing the thrill of counterplay.
Attack telegraph effects for elite monsters have been enhanced, allowing players to more clearly identify enemy attack timings. Before Update:
After Update:
Developers Note: We’ve consistently received feedback that enemy attack cues, especially from Boss and Elite monsters, were difficult to read. This update improves the clarity, timing, and consistency of telegraph effects so players can better anticipate and respond to incoming attacks.
Our goal is to make combat feel more readable and fair, without reducing the tension and pressure of each encounter
Monster hit reactions have been enhanced. Attacks now deliver a more satisfying sense of impact upon hitting enemies.
Invincibility effects have been diversified based on monster type. Each monster now has unique invincibility visuals matching its characteristics.
Minimap can now be opened by pressing Tab.
On controllers, press LB (Xbox) or L1 (PlayStation).
Distance-based invulnerability for monsters is now indicated with a blue outline.
A hierarchical structure has been added to the Options menu:
Enabling a parent option reveals related sub-options.
VSync toggle, Frame Rate slider
> Frame rate can only be adjusted when VSync is turned off.
Attack key, Attack Toward Cursor toggle
> Twin-stick control is only available when the Attack key is set to left mouse click.
Colorblind toggle, Adjust Colorblind Mode slider
> Colorblind settings can only be adjusted when Colorblind mode is enabled.
Developers Note: We received a large amount of player feedback during Steam Next Fest, with a strong focus on quality-of-life improvements. This update addresses key areas such as navigation, combat readability, and menu accessibility.
Stay Connected
Follow our channels for updates, dev posts, and community events:
Discord: Join our community
Twitter/X: @EmberandBlade
YouTube: Ember and Blade Official
Source
Changelog.gg summarizes and formats this update. How we read updates.
