HomeGamesUpdatesPricingMethodology
Steam News5 June 20251y ago

v1.0.006 UI Polish & Carrier’s Future

Dear builders of Elven Cities, We’ve released a small but important update focused on UI fixes and quality-of-life improvements: 🛠 General: Fixed various issues in the main menu UI — it now looks cleaner and more stabl

In this update4

Full notes

Full Elven City Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions2 changes1 removal
  • UI and audio
  • Maps
changedDear builders of Elven Cities,We’ve released a small but important update focused on UI fixes and quality-of-life improvements:
fixed🛠 General:Fixed various issues in the main menu UI — it now looks cleaner and more stable.
removed🌿In-game UI:Resource descriptions no longer get cut off — text is now fully visible. The elf counter menu now correctly displays the number of citizens. The construction widget now shows full building names within the UI panels.
fixed📚 Story and Logic:Some phrases in the campaign storyline have been revised for clarity. Fixed a bug that caused issues when switching between the number of buildings and elves on the map — display is now consistent.
changed🔮Coming Soon:✅ Buildings control menu fix ✅ Resources amount display fix ✅ Build menu descriptions display fix ✅ Build menu buttons display fix ✅ Elfs amount display fix ✅ Main menu UI items display fixes ✅ First mission eding text fix

Elven City Simulator changes

changedWe’ve released a small but important update focused on UI fixes and quality-of-life improvements:
fixedFixed various issues in the main menu UI — it now looks cleaner and more stable.
removedResource descriptions no longer get cut off — text is now fully visible. The elf counter menu now correctly displays the number of citizens. The construction widget now shows full building names within the UI panels.
fixedSome phrases in the campaign storyline have been revised for clarity. Fixed a bug that caused issues when switching between the number of buildings and elves on the map — display is now consistent.
changed✅ Buildings control menu fix ✅ Resources amount display fix ✅ Build menu descriptions display fix ✅ Build menu buttons display fix ✅ Elfs amount display fix ✅ Main menu UI items display fixes ✅ First mission eding text fix

Dear builders of Elven Cities,

We’ve released a small but important update focused on UI fixes and quality-of-life improvements:

🛠 General:

Fixed various issues in the main menu UI — it now looks cleaner and more stable.

🌿In-game UI:

Resource descriptions no longer get cut off — text is now fully visible. The elf counter menu now correctly displays the number of citizens. The construction widget now shows full building names within the UI panels.

📚 Story and Logic:

Some phrases in the campaign storyline have been revised for clarity. Fixed a bug that caused issues when switching between the number of buildings and elves on the map — display is now consistent.

🔮Coming Soon:

Get ready — we're working on a major update that will introduce priority management for carriers! You’ll soon be able to control which resources your elves carry first.

Thank you for playing and helping us improve Elven City Simulator! Your feedback on Steam means a lot to us 🍀

Full list of fixes goes like so:

✅ Buildings control menu fix ✅ Resources amount display fix ✅ Build menu descriptions display fix ✅ Build menu buttons display fix ✅ Elfs amount display fix ✅ Main menu UI items display fixes ✅ First mission eding text fix

Source

Steam News / 5 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.