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Steam News19 March 20265mo ago

New version

Hello, elves! It took us a while, but we’ve rolled out a new version of the game. You can access it like so: If you haven’t played the old version, we recommend checking out the tutorial first.

Full notes

Full Elven City Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes3 removals
  • Gameplay
  • UI and audio
addedHello, elves!It took us a while, but we’ve rolled out a new version of the game. You can access it like so:
changedHello, elves!If you haven’t played the old version, we recommend checking out the tutorial first. The core concepts remain the same, although the gameplay has changed quite a bit.
removedHello, elves!Lanterns are no longer permanent
removedHello, elves!Bunkhouse no longer increases the total number of elves
changedHello, elves!The maximum number of elves is increased by the warehouse (10+)
removedHello, elves!The journal has been removed and replaced with labels

Elven City Simulator changes

addedIt took us a while, but we’ve rolled out a new version of the game. You can access it like so:
changedIf you haven’t played the old version, we recommend checking out the tutorial first. The core concepts remain the same, although the gameplay has changed quite a bit.
removedLanterns are no longer permanent
removedBunkhouse no longer increases the total number of elves
changedThe maximum number of elves is increased by the warehouse (10+)

Hello, elves!

It took us a while, but we’ve rolled out a new version of the game. You can access it like so:

If you haven’t played the old version, we recommend checking out the tutorial first. The core concepts remain the same, although the gameplay has changed quite a bit.

Here’s the full list of changes:

  • Elves move faster

  • Lanterns are no longer permanent

  • Bunkhouse no longer increases the total number of elves

  • The maximum number of elves is increased by the warehouse (10+)

  • Elves get tired and hungry faster

  • Specialists get tired and hungry even faster while working

  • The journal has been removed and replaced with labels

  • The druid can now be controlled with a button

  • Buildings can be ordered even if resources are insufficient

  • Game over if all souls are lost

Let us know what you think on any available channel. Have fun with the game, and don’t lose yourself in the fog!

Artudo.IndieGo

Source

Steam News / 19 March 2026

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