Hello, Elves! We continue to listen to your feedback and make changes accordingly! This time, we’ve adjusted the plank requirements, as they seemed to be a bottleneck for village development.
Full notes
Full Elven City Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes1 addition3 changes0 removals
Events
Gameplay
Fixes
Balance
changedHello, Elves!We continue to listen to your feedback and make changes accordingly! This time, we’ve adjusted the plank requirements, as they seemed to be a bottleneck for village development. It’s good to have a challenge, but it should be reasonably balanced, don’t you think? With this rebalancing, it’s now much more appealing to thrive and revitalize a barren land. Care to give it a try?
addedHello, Elves!Added checkboxes for foods in the Dining Room
changedHello, Elves!Upgrade/Dismantle buttons now display "Cancel" when pressed
fixedHello, Elves!Fixed hide/show functionality for building GUI buttons
fixedHello, Elves!Resolved issue with jam brewery loading
fixedHello, Elves!Fixed loading for upgraded buildings
Elven City Simulator changes
changedWe continue to listen to your feedback and make changes accordingly! This time, we’ve adjusted the plank requirements, as they seemed to be a bottleneck for village development. It’s good to have a challenge, but it should be reasonably balanced, don’t you think? With this rebalancing, it’s now much more appealing to thrive and revitalize a barren land. Care to give it a try?
addedAdded checkboxes for foods in the Dining Room
changedUpgrade/Dismantle buttons now display "Cancel" when pressed
fixedFixed hide/show functionality for building GUI buttons
fixedResolved issue with jam brewery loading
Hello, Elves!
We continue to listen to your feedback and make changes accordingly! This time, we’ve adjusted the plank requirements, as they seemed to be a bottleneck for village development. It’s good to have a challenge, but it should be reasonably balanced, don’t you think? With this rebalancing, it’s now much more appealing to thrive and revitalize a barren land. Care to give it a try?
List of changes:
Added checkboxes for foods in the Dining Room
Upgrade/Dismantle buttons now display "Cancel" when pressed
Fixed hide/show functionality for building GUI buttons