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Steam News20 December 20187y ago

Patch v1.04.00

A new patch is now available for Elium - Prison Escape. This patch features a big content update including the inclusion of health potions, two handed swords, and several level improvements.

Full notes

Full Elium - Prison Escape update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes10 additions11 changes0 removals
  • Performance
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedA new patch is now available for Elium - Prison Escape. This patch features a big content update including the inclusion of health potions, two handed swords, and several level improvements. Additionally a number of smaller graphical improvements, optimizations and bugfixes are included.
addedNew Feature: Added Two-handed swords
addedNew Feature: Added Health potions
addedImprovement: Added Lamps as light sources to some levels
addedImprovement: Added 8 new room variations
addedImprovement: Added more decoration to some rooms

Elium - Prison Escape changes

addedA new patch is now available for Elium - Prison Escape. This patch features a big content update including the inclusion of health potions, two handed swords, and several level improvements. Additionally a number of smaller graphical improvements, optimizations and bugfixes are included.
addedNew Feature: Added Two-handed swords
addedNew Feature: Added Health potions
addedImprovement: Added Lamps as light sources to some levels
addedImprovement: Added 8 new room variations

A new patch is now available for Elium - Prison Escape. This patch features a big content update including the inclusion of health potions, two handed swords, and several level improvements. Additionally a number of smaller graphical improvements, optimizations and bugfixes are included.

Here's the full Changelog:

  • New FeatureAdded Two-handed swords
  • New FeatureAdded Health potions
  • ImprovementAdded Lamps as light sources to some levels
  • ImprovementAdded 8 new room variations
  • ImprovementAdded more decoration to some rooms
  • Improvement: Modified character faces to be more distinct and varied

  • ImprovementImproved AI for guards when searching for the player
  • ImprovementAdded AI behavior to search around open doors
  • ImprovementAdded AI prisoner behavior to loot corpses to improve their gear as long as the player doesn't need it
  • ImprovementImproved logic for light and darkness visibility toward AIs
  • ImprovementAdded animation for guards when searching
  • ImprovementImproved hand weapon grip in animations
  • ImprovementImproved parry animations for axe and mace weapons
  • Improvement: UI Crosshair's Stealth visibility indicator now also shows visibility as affected by player movement and player noises

  • ImprovementImproved logic for distributing random loot into guards and chests
  • ImprovementChanged Candles so they don't require a Torch Extinguisher to put off
  • Improvement: Candles can now be put out (without any items)

  • ImprovementImproved character hair lighting
  • ImprovementReduced the filesize of game saves
  • Improvement: Rebalanced the frequency of AI kicks

  • OptimizationImproved rendering performance of character head shader
  • BugfixFixed amount of Jarren's possessions not displayed on the savegame list and not computing upon the final score
  • BugfixFixed characters not being able to fall off ledges
  • BugfixFixed characters unintentionally falling off ledges when attacking or kicking
  • BugfixFixed AI characters floating when performing a dodge
  • BugfixFixed AI losing track of their enemy when standing on a ledge
  • BugfixFixed AI characters' legs glitching when turning
  • BugfixFixed AI movement glitching when fighting
  • BugfixFixed player's legs sometimes appearing turned when opening the inventory after rotating the view
  • BugfixFixed character feet placement getting disabled unintentionally
  • BugfixFixed weapon swing sound not getting interrupted when an attack is interrupted
  • BugfixFixed one of Jarren's possessions not always having a spot to appear
  • BugfixFixed fracturable objects not being fracturable
  • BugfixFixed some engine warnings caused by scabbards attempting to create attack swing trails

Remember to report any bugs as per the how-to forum post: https://steamcommunity.com/app/680330/discussions/0/1697167168515595175/

Source

Steam News / 20 December 2018

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