Full notes
Full Elewar: Fused Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Performance
- Gameplay
- Fixes
Elewar: Fused Survivors changes
added a new explanation field in roguelike mode, which explains what the reward symbols mean
adjusted roguelike mode scaling to make it easier to reach satisfying reward levels
massively reduced top end enemy spell instances, resulting in a big performance boost in situations, where neither the enemy nor you want to die quickly
added several small performance boost for spell generation
removed pet hitbox (so it does not block the player anymore)
removed the option to freeze the level timer at 2 seconds, due to it causing confusion and not bringing in much benefit
reworked the save file system in preparation for enabling save file slots
expanded steam cloud saves to save the new slots
added a small animation to the evolution text in the class menu
fixed a bug where the run didn't register scores if exited through the menu before dying
Source
Changelog.gg summarizes and formats this update. How we read updates.
