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Steam News23 May 20251y ago

Elewar: Fused Survivors 1.3.9

added a new explanation field in roguelike mode, which explains what the reward symbols mean adjusted roguelike mode scaling to make it easier to reach satisfying reward levels massively reduced top end enemy spell inst

Full notes

Full Elewar: Fused Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions3 changes2 removals
  • Events
  • Performance
  • Gameplay
  • Fixes
addedadded a new explanation field in roguelike mode, which explains what the reward symbols mean
changedadjusted roguelike mode scaling to make it easier to reach satisfying reward levels
changedmassively reduced top end enemy spell instances, resulting in a big performance boost in situations, where neither the enemy nor you want to die quickly
addedadded several small performance boost for spell generation
removedremoved pet hitbox (so it does not block the player anymore)
removedremoved the option to freeze the level timer at 2 seconds, due to it causing confusion and not bringing in much benefit

Elewar: Fused Survivors changes

addedadded a new explanation field in roguelike mode, which explains what the reward symbols mean
changedadjusted roguelike mode scaling to make it easier to reach satisfying reward levels
changedmassively reduced top end enemy spell instances, resulting in a big performance boost in situations, where neither the enemy nor you want to die quickly
addedadded several small performance boost for spell generation
removedremoved pet hitbox (so it does not block the player anymore)
  • added a new explanation field in roguelike mode, which explains what the reward symbols mean

  • adjusted roguelike mode scaling to make it easier to reach satisfying reward levels

  • massively reduced top end enemy spell instances, resulting in a big performance boost in situations, where neither the enemy nor you want to die quickly

  • added several small performance boost for spell generation

  • removed pet hitbox (so it does not block the player anymore)

  • removed the option to freeze the level timer at 2 seconds, due to it causing confusion and not bringing in much benefit

  • reworked the save file system in preparation for enabling save file slots

  • expanded steam cloud saves to save the new slots

  • added a small animation to the evolution text in the class menu

  • fixed a bug where the run didn't register scores if exited through the menu before dying

Source

Steam News / 23 May 2025

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