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Steam News21 November 20241y ago

Elewar: Fused Survivors 1.3.2

utility level ups are now automatically collected in the roguelike mode roguelike mode: permanent global lasers now cannot spawn when the challenge type is collect squares [roguelike] increased # of relics you can selec

Full notes

Full Elewar: Fused Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition5 changes0 removals
  • Events
  • Gameplay
  • Balance
  • Maps
changedroguelike mode: permanent global lasers now cannot spawn when the challenge type is collect squares
changed[roguelike] increased # of relics you can select from by 1
addedgloves can now always be found in the rougelike mode, the unlock instead increases the chance by threefold
changed[roguelike] drastically increased some the maximum monster count for some "kill x" stages because those took quite long to finish sometimes
changed[roguelike] Relic of Anger: For every stage completion you get +200 damage. This effect only activates if you were damaged in the last 40 seconds.
changed[roguelike] Relic of Carelessness: Every stage completion gives you 100 temporary shield. Your damage resistance will be reduced by 50%.

Elewar: Fused Survivors changes

changedroguelike mode: permanent global lasers now cannot spawn when the challenge type is collect squares
changed[roguelike] increased # of relics you can select from by 1
addedgloves can now always be found in the rougelike mode, the unlock instead increases the chance by threefold
changed[roguelike] drastically increased some the maximum monster count for some "kill x" stages because those took quite long to finish sometimes
changed[roguelike] Relic of Anger: For every stage completion you get +200 damage. This effect only activates if you were damaged in the last 40 seconds.
  • utility level ups are now automatically collected in the roguelike mode

  • roguelike mode: permanent global lasers now cannot spawn when the challenge type is collect squares

  • [roguelike] increased # of relics you can select from by 1

  • gloves can now always be found in the rougelike mode, the unlock instead increases the chance by threefold

  • [roguelike] drastically increased some the maximum monster count for some "kill x" stages because those took quite long to finish sometimes

  • [roguelike] Relic of Anger: For every stage completion you get +200 damage. This effect only activates if you were damaged in the last 40 seconds.

  • [roguelike] Relic of CarelessnessEvery stage completion gives you 100 temporary shield. Your damage resistance will be reduced by 50%.
  • fixed a bug where regen wasn't working in a roguelike stage but worked inbetween stages

  • fixed a bug where in roguelike mode you could take extra spell slots without having the required potential

Source

Steam News / 21 November 2024

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