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Steam News10 November 20214y ago

Swatting the Pests!

After some thought and consideration, it's time to 'ground' our flying enemy attacks.

Full notes

Full Eleven Prophecies update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes0 removals
  • Balance
  • Gameplay
  • Fixes
changedAfter some thought and consideration, it's time to 'ground' our flying enemy attacks. One of the more frustrating challenging parts of attacks is when flying bad guys start plowing through your defenses, leaving a wake of destruction. Now, unless it's a critical structure, flying baddies won't do any damage to your turrets.
changedAdditionally, some tweaks have been made to how turrets look and behave. The aiming reticle has been removed; it was covering up that gorgeous attack animation. The same graphic is now used to indicate where a turret will land, allowing you to better plan your base defense.
fixedFinally, a bug or two was fixed around asset management. Please enjoy!

Eleven Prophecies changes

changedAfter some thought and consideration, it's time to 'ground' our flying enemy attacks. One of the more frustrating challenging parts of attacks is when flying bad guys start plowing through your defenses, leaving a wake of destruction. Now, unless it's a critical structure, flying baddies won't do any damage to your turrets.
changedAdditionally, some tweaks have been made to how turrets look and behave. The aiming reticle has been removed; it was covering up that gorgeous attack animation. The same graphic is now used to indicate where a turret will land, allowing you to better plan your base defense.
fixedFinally, a bug or two was fixed around asset management. Please enjoy!

After some thought and consideration, it's time to 'ground' our flying enemy attacks. One of the more frustrating challenging parts of attacks is when flying bad guys start plowing through your defenses, leaving a wake of destruction. Now, unless it's a critical structure, flying baddies won't do any damage to your turrets.

Additionally, some tweaks have been made to how turrets look and behave. The aiming reticle has been removed; it was covering up that gorgeous attack animation. The same graphic is now used to indicate where a turret will land, allowing you to better plan your base defense.

Finally, a bug or two was fixed around asset management. Please enjoy!

Source

Steam News / 10 November 2021

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