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- Eleven Prophecies
Not actually dead! 6-23 Update
It LIVES! Much has changed in the past few years of development, and much more to come! New turret designs! Instead of hacking my way through Blender masterfully constructing my works of art, I've decided they were too…
Patch notes6 changesFixGameplay - Eleven Prophecies
Swatting the Pests!
After some thought and consideration, it's time to 'ground' our flying enemy attacks. One of the more frustrating challenging parts of attacks is when flying bad guys start plowing through your defenses, leaving a wake…
Announcement3 changesFixBalance - Eleven Prophecies
We've added depth! Literally!
We've finally added depth to the game!... I mean, we've added literal depth to how this game is rendered. Bugs, turrets, you-name-it should now properly show-up behind trees and other structures correctly! It's not a hu…
Announcement1 changeGameplay - Eleven Prophecies
New 'Endless' Mode and Graphic Improvements
Thanks to popular* demand (no, thank you, lone citizen!), a new 'endless' mode has been added! You still get a fresh, procedurally generated map each time, but as each wave progresses the number of enemies will get prog…
Announcement4 changesMapsPerformance - Eleven Prophecies
Pre-Release Wish-I-Had-Made-These-Sooner Patch
It's an exciting night to enter Early Access, and already our list of things we wish we had made sooner has grown! Thankfully, the power of digital downloads enables us to make a nice 'day 0' patch that makes a few qual…
Patch notes5 changesGameplayMaps




