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Steam News14 September 20241y ago

V0.0036 Updates logs

New item 1. Set Add [Turn off effects] 2. Set add [Turn off Wwith] modified 1. Base [Corebase] Health from [100]→[200] 2. Base [RockFortress] Health from [100]→[50] 3.

Full notes

Full Elements and Build update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Balance
  • UI and audio
addedNew item 1. Set Add [Turn off effects] 2. Set add [Turn off Wwith] modified 1. Base [Corebase] Health from [100]→[200] 2. Base [RockFortress] Health from [100]→[50] 3. Base [SuperCore] initial rotation speed increased from [100%] to [81%], initial building [EPWheel] removed 4. Ability [Fireball] removes initial penetration and slightly increases damage; Samsung offers penetration from [3]→[1], damage slightly increased 5. Skill[GiantBlitzball] penetrates less, but increases damage 6. Skill [ThrowStones] removes penetration, but increases damage 7. Skill [Lightning][Efreet] increases damage 8. All range Skill damage has been slightly improved 9. Ability [GaleDemon] Damage reduction
fixedFix 1.Fix Event [BlueFruit] Option 3 gives an abnormal reward 2. Fixed an issue where part of the UI would be blocked 3. Fixed an issue where monsters would get stuck 4. Fixed some errors in the basic properties displayed in the map building 5. Fix Sometimes completed rounds don't end properly

Elements and Build changes

addedNew item 1. Set Add [Turn off effects] 2. Set add [Turn off Wwith] modified 1. Base [Corebase] Health from [100]→[200] 2. Base [RockFortress] Health from [100]→[50] 3. Base [SuperCore] initial rotation speed increased from [100%] to [81%], initial building [EPWheel] removed 4. Ability [Fireball] removes initial penetration and slightly increases damage; Samsung offers penetration from [3]→[1], damage slightly increased 5. Skill[GiantBlitzball] penetrates less, but increases damage 6. Skill [ThrowStones] removes penetration, but increases damage 7. Skill [Lightning][Efreet] increases damage 8. All range Skill damage has been slightly improved 9. Ability [GaleDemon] Damage reduction
fixedFix 1.Fix Event [BlueFruit] Option 3 gives an abnormal reward 2. Fixed an issue where part of the UI would be blocked 3. Fixed an issue where monsters would get stuck 4. Fixed some errors in the basic properties displayed in the map building 5. Fix Sometimes completed rounds don't end properly

New item 1. Set Add [Turn off effects] 2. Set add [Turn off Wwith] modified 1. Base [Corebase] Health from [100]→[200] 2. Base [RockFortress] Health from [100]→[50] 3. Base [SuperCore] initial rotation speed increased from [100%] to [81%], initial building [EPWheel] removed 4. Ability [Fireball] removes initial penetration and slightly increases damage; Samsung offers penetration from [3]→[1], damage slightly increased 5. Skill[GiantBlitzball] penetrates less, but increases damage 6. Skill [ThrowStones] removes penetration, but increases damage 7. Skill [Lightning][Efreet] increases damage 8. All range Skill damage has been slightly improved 9. Ability [GaleDemon] Damage reduction

Fix 1.Fix Event [BlueFruit] Option 3 gives an abnormal reward 2. Fixed an issue where part of the UI would be blocked 3. Fixed an issue where monsters would get stuck 4. Fixed some errors in the basic properties displayed in the map building 5. Fix Sometimes completed rounds don't end properly

Source

Steam News / 14 September 2024

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