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Steam News21 November 20241y ago

v1.0025 Update

Modified 1. Reduced the life of the monster [Stone Wolf King] [Cursed One], but increased its armor value. 2. Increased the damage of [Flame Storm], but reduced its damage frequency. 3.

Full notes

Full Elements and Build update

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What changed

1 fix0 additions1 change0 removals
  • Balance
changedModified 1. Reduced the life of the monster [Stone Wolf King] [Cursed One], but increased its armor value. 2. Increased the damage of [Flame Storm], but reduced its damage frequency. 3. Increased the damage of [Earthquake], but decreased its damage frequency. 4. Increased the damage of [Storm Vortex], but reduced its damage frequency year-over-year. 5. Monster life growth multiplier in Endless Mode has been increased from [1.4] to [1.1], but now Endless Mode will start increasing monster movement speed and armor from the beginning. 6. Endless Mode has changed from entering the store every 10 waves to entering the store every 5 waves.
fixedFixed 1. Optimized some Japanese translation errors. 2. Fixed the bug where in the display of bonds in the artbook after activating any bond. 3. Fixed the bug where Lightning[8]'s bond effect is not triggered correctly. 4. Fixed the bug where the building [Empty Battery Pack] can be activated repeatedly to stack attributes indefinitely. 5. Repair the bug of being able to get buildings that have exceeded the limit. 6. Repair the bug that portals are sometimes generated too close to each other.

Elements and Build changes

changedModified 1. Reduced the life of the monster [Stone Wolf King] [Cursed One], but increased its armor value. 2. Increased the damage of [Flame Storm], but reduced its damage frequency. 3. Increased the damage of [Earthquake], but decreased its damage frequency. 4. Increased the damage of [Storm Vortex], but reduced its damage frequency year-over-year. 5. Monster life growth multiplier in Endless Mode has been increased from [1.4] to [1.1], but now Endless Mode will start increasing monster movement speed and armor from the beginning. 6. Endless Mode has changed from entering the store every 10 waves to entering the store every 5 waves.
fixedFixed 1. Optimized some Japanese translation errors. 2. Fixed the bug where in the display of bonds in the artbook after activating any bond. 3. Fixed the bug where Lightning[8]'s bond effect is not triggered correctly. 4. Fixed the bug where the building [Empty Battery Pack] can be activated repeatedly to stack attributes indefinitely. 5. Repair the bug of being able to get buildings that have exceeded the limit. 6. Repair the bug that portals are sometimes generated too close to each other.

Modified 1. Reduced the life of the monster [Stone Wolf King] [Cursed One], but increased its armor value. 2. Increased the damage of [Flame Storm], but reduced its damage frequency. 3. Increased the damage of [Earthquake], but decreased its damage frequency. 4. Increased the damage of [Storm Vortex], but reduced its damage frequency year-over-year. 5. Monster life growth multiplier in Endless Mode has been increased from [1.4] to [1.1], but now Endless Mode will start increasing monster movement speed and armor from the beginning. 6. Endless Mode has changed from entering the store every 10 waves to entering the store every 5 waves.

Fixed 1. Optimized some Japanese translation errors. 2. Fixed the bug where in the display of bonds in the artbook after activating any bond. 3. Fixed the bug where Lightning[8]'s bond effect is not triggered correctly. 4. Fixed the bug where the building [Empty Battery Pack] can be activated repeatedly to stack attributes indefinitely. 5. Repair the bug of being able to get buildings that have exceeded the limit. 6. Repair the bug that portals are sometimes generated too close to each other.

Source

Steam News / 21 November 2024

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