Full notes
Full Elementalist update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
About
The Demo Update is here, and it features a few things I wanted it to have, but didn't have time to include in the first version. The most important new feature is the undo button, which makes the game a lot nicer to play. The update also features a bunch of level design reworks and adjustments.
This should be the only update of the demo, unless there are any problems that need to be fixed.
Changelog
Introduced the undo button (bound to "Z" by default).
Fixed a plenty of bugs (the ones related to the fire ability were the most annoying).
Reworked the dialog system, also the dialog card has a portrait (it's only the sign for now lol).
Made a basic speedrun timer, you can turn it on in the options menu.
Level name is displayed when standing next to a level portal. World info card shows up when standing next to a world portal.
Reworked a few levels.
Adjusted a lot of levels.
Adjusted Zoe's animations a tiny bit.
Other minor stuff that I don't remember right now.
By the way, the update wasn't supposed to go live today, but I've accidentally published it, whoops
Source
Changelog.gg summarizes and formats this update. How we read updates.
