Full notes
Full Elementalist update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
After releasing the demo, I began to create more content for the game, here's what I made so far.
Join my discord if you want to be constantly updated on the development, or just hang out: https://discord.com/invite/Fh84dZVpR4
New stuff:
The undo system (very cool and useful)
Love (the 5th element), makes Zoe (the player) do a little kiss, resetting her velocity. The ability is mostly used in combination with other entities.
Reverse orb (reverses the order of your elemental stack upon collecting)
Order gate (opens when you execute abilities displayed on it in correct order)
Minus orb (removes the top element from your element stack)
World 4 - Amor Operatorium. It explores reverse orbs, and order gates (will also explore the minus orb in the future).
World 5 - Amor Knipe. It will explore the Love element (and only that for now, it's very early in development).
Level name is displayed when standing next to a level portal. World info card shows up when standing next to a world portal.
Trying to improve the animations, but very minor changes for now.
Fine-tuning some of the older levels to make them less cringe.
Bug fixes (yay)
Watch this video to see the stuff listed here in action!
I may update the demo in the future, so it features the undo system. I was also thinking about taking part in GDWC, which would be a perfect opportunity to update the demo. Other than that, I want to make an actual dialog and cutscene system next, but the development will slow down due to me doing my masters.
Source
Changelog.gg summarizes and formats this update. How we read updates.
