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Steam News26 February 20197y ago

Patch Notes | Version 1.0.6

Fixes: Fixed an issue that prevented Cleave skill's SFX from properly being reproduced. Fixed a cursor related issue when interacting with NPCs. Fixed a characters' health bar inconsistency on Galactic Congress battles.

Full notes

Full Element Space update

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What changed

7 fixes1 addition8 changes1 removal
  • UI and audio
  • Fixes
  • Balance
  • Gameplay
fixedFixes:Fixed an issue that prevented Cleave skill's SFX from properly being reproduced.
fixedFixes:Fixed a cursor related issue when interacting with NPCs.
fixedFixes:Fixed a characters' health bar inconsistency on Galactic Congress battles.
changedFixes:Minor improvements to some Russian texts.
fixedFixes:Fixed some texts on skill and effect tooltips not changing with the language selection.
fixedFixes:Fixed various inconsistencies with Soul Possession skill.
cooldown23cooldown increased, nerfdamage per turn scaling by level105damage per turn scaling by level decreased, nerf

Fixes:

  • Fixed an issue that prevented Cleave skill's SFX from properly being reproduced.

  • Fixed a cursor related issue when interacting with NPCs.

  • Fixed a characters' health bar inconsistency on Galactic Congress battles.

  • Minor improvements to some Russian texts.

  • Fixed some texts on skill and effect tooltips not changing with the language selection.

  • Fixed various inconsistencies with Soul Possession skill.

  • Improved enemy targeting rules to prevent some cases of shooting through a wall.

  • Fixed a bug that caused a placeholder mesh to be visible on CSAC Story Mission.

  • Fixed inconsistency with the popup windows allowing input on the background interfaces.

  • Improved camera cues in the CSAC level for better navigation.

  • The fountain at the MSRM plaza will no longer block Line of Sight.

Balance changes:

  • Increased Jack’s Heal(); cooldown to 3 from 2.

  • Increased Jack’s Damage(); cooldown to 3 from 2.

  • Decreased Jack’s Damage(); damage per turn scaling by level to 5 from 10.

  • Rebalanced the MSRM resource mission changing how the enemy wave spawns and reduced its enemies by half.

  • Rebalanced MSRM's last combat by adding 2 turns to the counter.

We hope you have a great time playing the game and remember we are always craving for positive reviews ːsteamhappyː Spread the word and plan your turn!

Source

Steam News / 26 February 2019

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