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Steam News14 February 20197y ago

Element: Space | Release day

We are very happy today...we have finally launched the game! Wow! We’ll keep an eye to the community’s feedback (it means a lot to us!) and making official announcements on relevant issues.

Full notes

Full Element Space update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

23 fixes0 additions2 changes0 removals
  • Fixes
  • UI and audio
  • Gameplay
fixedFIXESFixed attacks going through the fountain in KOH
fixedFIXESCSAC : Fixed Combat 4 Dialogue
fixedFIXESMSRM : Fixed Mission objective not shown correctly
fixedFIXESSoul Possession : Fixed Possesed Enemies have proper description
fixedFIXESMSRM : Fixed secondary objectives without localization
fixedFIXESMSRM : Fixed Enemy not moving in third combat

We are very happy today...we have finally launched the game! Wow! We’ll keep an eye to the community’s feedback (it means a lot to us!) and making official announcements on relevant issues.

FIXES

  • Fixed attacks going through the fountain in KOH

  • CSACFixed Combat 4 Dialogue
  • MSRMFixed Mission objective not shown correctly
  • Soul PossessionFixed Possesed Enemies have proper description
  • MSRMFixed secondary objectives without localization
  • MSRMFixed Enemy not moving in third combat
  • SUFixed Alice Clipping with enemy after using earth dash
  • EBDFixed Softlock when using Earth Dash on a Turret
  • Fixed SU Cutscene

  • Fixed Two Handed Sword Mk III - Reward tooltip content

  • Fixed Call Starkill to talk blocked in final phase

  • ES Fixed Starkill does not appear if we skip the cutscene

  • SU Fixed Camera can be moved during conversation

  • MSRMFixed texture behind wall
  • MAIN MENUFixed disable Tutorial screen not localized properly
  • Fixed Command level 4 not having AOE

  • Fixed Shotgun MK I softlocks

  • Fixed Saved games not saving mission aid data

  • Fixed Captain spawning with a blue tint when loading checkpoints

  • Fixed block after trying to attack with starkill

  • Fixed Maria abilities cooldowns at Tier3

  • Fixed turret activation even if it was destroyed

  • KOHFixed Swordman enemy dash outside of battleground

Release version

The current version is v1.0.2, the previous one was v0.064. Don’t be scared! This is due to an internal matter. If you updated the game in the last few hours today, you have the final version.

What happens if I bought the game in Early Access with my game session?

At the end of the game in Early Access a pop-up was shown which announced the end of the Early Access. We just updated the version (we take off that pop-up) to avoid misunderstandings. You can go on playing that game’s session you’ve being playing in Early Access.

Forum

In these days the activity in the forum grew a lot. We decided to organize it better. Remember that we are always here to listen and discuss the game. We will be creating more categories as specific issues become relevant. Bug Reporting For those who buy the game: report bugs that our internal QA team will be reviewing constantly. Game Mechanics Q&A Doubts about game mechanics and tips/hints between players.

Replayability? Why?

The game has 3 possible endings and epilogues, according to the decisions you make and the characters you unblock. Each squad you create will have different types of combos to beat the enemy. For each playthrough, you can unlock Zero, Alice and 3 additional characters. (Remember that we have a total of 8 characters!) We want to thank to those who are participating in the community. We welcome those who recently choose to enter this Sci-Fi world we’ve created. We hope you have a great time playing the game and remember we are always craving for positive reviews ːsteamhappyː Spread the word and plan your turn!

Source

Steam News / 14 February 2019

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