Repeated intro
What changed
0 fixes1 addition3 changes0 removals
- Events
- Gameplay
- UI and audio
addedWe introduced the new Infiltrator Agent. The infiltrator will get into a state and get the people all riled up about the issue! He can only travel to one place at a time, so his actions are limited to 1 per turn. When he gets in there, he basically causes a large increase in the issue's importance without necessarily changing opinions. This will let you take an issue your candidate is leading in but which isn't very important and greatly increase awareness. This will lead to more fundraising and more votes for your candidate! Although you have to be careful, events and ads can help swing this now critical issue the other way, so you have to stay on top of it!
changedWe updated the beginning turn "Newsletter" Your Feed part and made some changes to the content generation. Now, based on what you're doing in the game, Your Feed should reflect some basic narrative elements to make it more interesting
changedWe have some large changes coming to candidate AI. This will include looking at more things they can do, like giving speeches, traveling, things like that. We want the basic 2020 events to remain true while greatly increasing replayability by having a much more dynamic range of optional candidate actions.
changedInternationalization/localization, a simplified structure for taking out ads, Steam Achievements, a few bug fixes, and more agent actions! We'll also be doing a large pass on the game balancing once the Phishing Sites are out. We're going to have to spend some time making sure the funds in and funds out along with the costs of all your actions give you plenty to do and keep things interesting.
Electioneering changes
addedWe introduced the new Infiltrator Agent. The infiltrator will get into a state and get the people all riled up about the issue! He can only travel to one place at a time, so his actions are limited to 1 per turn. When he gets in there, he basically causes a large increase in the issue's importance without necessarily changing opinions. This will let you take an issue your candidate is leading in but which isn't very important and greatly increase awareness. This will lead to more fundraising and more votes for your candidate! Although you have to be careful, events and ads can help swing this now critical issue the other way, so you have to stay on top of it!
changedWe updated the beginning turn "Newsletter" Your Feed part and made some changes to the content generation. Now, based on what you're doing in the game, Your Feed should reflect some basic narrative elements to make it more interesting
changedWe have some large changes coming to candidate AI. This will include looking at more things they can do, like giving speeches, traveling, things like that. We want the basic 2020 events to remain true while greatly increasing replayability by having a much more dynamic range of optional candidate actions.
changedInternationalization/localization, a simplified structure for taking out ads, Steam Achievements, a few bug fixes, and more agent actions! We'll also be doing a large pass on the game balancing once the Phishing Sites are out. We're going to have to spend some time making sure the funds in and funds out along with the costs of all your actions give you plenty to do and keep things interesting.
We just pushed out an update that has a couple of big changes.
We introduced the new Infiltrator Agent. The infiltrator will get into a state and get the people all riled up about the issue! He can only travel to one place at a time, so his actions are limited to 1 per turn. When he gets in there, he basically causes a large increase in the issue's importance without necessarily changing opinions. This will let you take an issue your candidate is leading in but which isn't very important and greatly increase awareness. This will lead to more fundraising and more votes for your candidate! Although you have to be careful, events and ads can help swing this now critical issue the other way, so you have to stay on top of it!
We updated the beginning turn "Newsletter" Your Feed part and made some changes to the content generation. Now, based on what you're doing in the game, Your Feed should reflect some basic narrative elements to make it more interesting
A few things are coming up in the next 2 weeks or less.
Phishing Sites. We're working on these. They'll solve the issue of static income. You'll be able to create phishing sites, which enable you to redirect fundraising from candidates into your pocket!
We have some large changes coming to candidate AI. This will include looking at more things they can do, like giving speeches, traveling, things like that. We want the basic 2020 events to remain true while greatly increasing replayability by having a much more dynamic range of optional candidate actions.
We're going to be continuing to work on the narrative elements. Right now, every action you do result in a discreet tile on Your Feed. We'll be working on making it less one action for one tile and more of a narrative format weaved based on your actions taken as more than individual actions.
Past that, we're looking into a few things.
Internationalization/localization, a simplified structure for taking out ads, Steam Achievements, a few bug fixes, and more agent actions! We'll also be doing a large pass on the game balancing once the Phishing Sites are out. We're going to have to spend some time making sure the funds in and funds out along with the costs of all your actions give you plenty to do and keep things interesting.
Thanks for all of your support!
Jordan