Update log
Full Eldritch Exterminators update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Balance
- Fixes
A variety of balance changes, performance improvements, and fixes.
Changes
When obtaining a harmony it now says what artifacts are combining
Balance
Harrath’s Piece: Min Damage -2 -> -4
Harrath’s Piece: Range 60 -> 40
Arcane now converts Velocity to Range at a rate of 50%
Glancing Blows: Velocity 15% -> 10%
Ogrish Thumper: Blast Damage 50% -> 100%
Max Fire Rate: 2400 RPM -> 4000 RPM
Reworked how Projectile Count affects fire rate
The Tresher now has +50% Blast Damage
The Tresher: Min Damage -1 -> -2
Fixes
Fixed Arcane projectile getting stuck and not disappearing
Fixed the colliders for the Cyclops Boos being offset
Fixed coloring and sorting issues on the shrouded cove
Fixed a crash when pressing escape on the end round screen
Fixed explosives always critically hitting
Fixed enemies moving slower than intended if they were too far from the player
Fixed Fire Rate display value not taking into account projectile count
Source
