Full notes
Full Eldegarde update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Fixes
- Balance
- Gameplay
- Events
Season 3 - Hotfix 4 Patch Notes
We will be deploying Hotfix 4 for Season 3 tomorrow (Dec 4th, Thursday) at 12:00PM PST. There is no server downtime for this patch. We will be deploying our servers to roll out first, and then a new client build will follow.
📌 General
Fixed an issue where give up / execute could not be used while downed next to an interactable item
🧙♂️ Classes
Warrior
Abilities
Charge
Reduced duration of animation when hitting a wall by 30%
Fixed an issue where the Flurry trait would not grant Enrage after hitting a wall with charge
Weapons
Mace and Shield
Headbutt (Evade Attack)
Adjusted the hitbox to be shorter and match the visuals, increased the amount of root motion to keep the same range
Class Tools
Spear
Reduced the environment collision size to match the width of the spear, preventing it from getting caught on the environment as frequently
Perks
Bonecrackers Shoulderplates
Enrage effect no longer granted when hitting an evading target with Shield Rush
Hunter
Abilities
Fixed an issue where the hitbox of a trap would still be active while the Kick Trap projectile is in the air
Class Tools
Frost Arrow
Fixed an issue where the frost arrow root would not break on damage taken
Rogue
Mechanics
Fixed an issue where adrenaline would not generate after respawning in arenas
Class Tools
Paralyzing Dart
Reduced the duration to 5 seconds, down from 6
Darts visually attach to characters for a few seconds now
Priest
Mechanics
Levitate
Fixed an issue where holding jump down would cause Levitate to automatically trigger
Abilities
Guided Star
Evade cancelling now queues if pressed before the projectile spawns, then evade happens after the projectile
Wizard
Weapons
Frost Orb
Reduced damage of Ice Shard and normal attacks by 5%
Season 3 is now live!
Source
Changelog.gg summarizes and formats this update. How we read updates.
